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SlainInHeavenAndHell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3087 | 2.381 | 2.917 |
Overall | #3881 | 2.200 | 2.694 |
Originality | #4038 | 2.245 | 2.750 |
Presentation | #4310 | 1.973 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control 2 people that do the same thing and have to be aware of what comes on both characters
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Such a unique idea! I really liked the intensity of the game - trying to keep an eye on both parts of the screen was a nice challenge!
Great work : )
Really fun game! I loved the concept and the graphics.
Love it! It is an addictive game! Original idea and good development! Good work!!
Enjoyed this a lot more than I thought I would, mechanics are simple but polished. The presentation isn't amazing, but I was still able to easily identify the blocks coming at me, so in the end it didn't really matter. I know it goes against the idea of heaven and hell, but you might want to try putting the screens side-by-side, I feel like there's a lot of wasted visual space happening there. Also the audio sputtering out on death was a bit much, not sure if that was intentional or a bug.
Thanks for playing man, yeah the audio was done in like the last 3 hours, had very little time to polish that, and then the wasted visual space, I get that, there was alot more I wanted to do, but I wasted alot of time doing polishing most of the movement!
Nice idea and controls well! I like the derpy little runner. It gets pretty difficult to watch two screen especially when the center of action for both are so spread out. This might play better on a smaller screen. But it might also help if the yellow hint arrows were situated in the center (bottom for heaven, top for hell) so that your eyes can dart around a smaller space to track the information.
Good job making this in a few hours! ;)
Simple, on theme. I like it. Good work!
Thanks Brohmyr!
Fun game, but very hard to keep a track of both screens at the same time. Overall I think its well done. Perhaps the yellow arrow (which I assume shows up to warn you) could more eyecatching?
Thanks Acorn! I could have tried to made those arrows a bit more larger with sound effects, but well the time was just terrible!
Hehe, I know the feel. The game I worked on is filled with bugs and things I would've wanted to fix before. XD