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Ladder Lads's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #321 | 3.960 | 3.960 |
Overall | #359 | 3.800 | 3.800 |
Fun | #401 | 3.680 | 3.680 |
Presentation | #721 | 3.760 | 3.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two player characters are joined by a ladder
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the concept! Super original, the PICO8 style also makes it super charming.
Likewise tho, I am stuck at the first -big- puzzle and I am foaming (but i'll get there!)
Neat idea. The controls made sense to me and the puzzling was fun, although it did sometimes feel a bit trial-and-error-y. A very solid entry overall.
Cute game, enjoyed it quite a bit. Controls took a bit of getting used to but once I got the hang of it it was quite fun. Only issue I had is at a point I felt like I was swinging around randomly to find a new spot but that's on me.
I loved the mechanics, it was a really fun game. The only thing I didn't love was learning how to use the characters. It was kind of hard to really understand how to play it, but once I did, I enjoyed it a lot!
simple mechanics but difficult puzzles. I would love to see something like a color change for the characters or something that changes the look of the entire sprite to make it clearer which ladder lad is the active one. overall great work!
Awesome work, managed to get through the whole world and get the cat! The game is easy to play mechanically, but the puzzles require some clever thought to work through.
I love these kinds of snakebird-esque grid-movement puzzle games. The way the characters slide apart reminds me of a trombone lol.
Overall, nice game! Had a cute art style, and it felt pretty satisfying when you figured out an obstacle. I also liked the idea that you went for for the "joined together" theme. I thought it was cool how you took it literally and made it into a mechanic. The only thing that was a bit hard was that is was difficult at times to tell the path that your swing would follow. But that's probably all on me haha. Good job guys!