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Viktor's Lab (v.2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1359 | 3.143 | 3.143 |
Presentation | #1919 | 3.048 | 3.048 |
Overall | #2281 | 2.905 | 2.905 |
Originality | #3435 | 2.524 | 2.524 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Metroidvania. Levels are joined together into one big Map.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Other than the already known bugs, this game was pretty fun, and I really liked the combination of pixel art and drawn graphics. Making a metroidvania in 48 hours is pretty tricky, so I'm willing to let the unfinished-ness of the game slide.
Overall, a pretty fun game, and I'm definitely gonna check out the post jam update if I don't forget!
This is a really cool take on the theme, and I really like the art, even though it's bugged, so I will be waiting for the post-jam ver.
This game does have potential, but clearly wasn't finished before the deadline. I'm looking forward to seeing what the post-jam game will play like.
This is an interesting but short game. For one, I noticed that the stairs do not step up and leads to a frustrating experience. Furthermore, in the room where you get the double jump, there is a small bump on the floor. You also get stuck when getting out of the ball in a spot that only fits the ball. I also noticed all of the listed bugs on the page. Finally, the graphics do not show what are enemies well.
I did however enjoy the game. The movement felt very good and I enjoyed It.