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A jam submission

The Dungeon Puzzler's LamentView game page

What happens if the heroes can't solve your puzzles any more?
Submitted by setsquare, LostImmortal — 4 hours, 4 minutes before the deadline
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The Dungeon Puzzler's Lament's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2524.0524.052
Enjoyment#3343.8633.863
Presentation#3584.2354.235
Creativity#3644.0594.059

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Take the role as a dungeon puzzle designer to invent a puzzle which has a given solution

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+2)

Really really polished game! And quite a lot of interesting and diverse levels and mechanics. Cannot believe you built this in 48hrs.

We actually built a game with a somewhat similar premise of characters having predetermined motion paths, would love to know your thoughts!

Submitted(+2)

This game is incredible! I can't believe you pulled off something this great in 48 hours!

(+2)

I really like the idea and the execution, art style is great too! I wish it had controller support.

Submitted(+2)

Really good game, the puzle design was good, and I liked the graphics too. (It's also the first GBA game I've seen be submitted to a game jam).

Submitted(+2)

I beat all the levels!

Developer

Nice one!

Submitted(+2)

For GBA!?!? Cool!

Viewing comments 6 to 1 of 26 · Previous page · First page