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DON'T get COOKED!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #600 | 3.934 | 3.934 |
Enjoyment | #617 | 3.656 | 3.656 |
Overall | #639 | 3.798 | 3.798 |
Presentation | #1002 | 3.803 | 3.803 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game spins the idea of a cooking game, reversing the roles so that the player plays as the food trying not to be cooked.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very nice game, I enjoyed a lot the graphics and the theme interpretation. I also think it's a unique one. Well done
I love the music! This feels like a fun undertale battle variant and I noticed the attacks are somewhat synced to the music or is it just me...? A good addition would be a health meter or an indication to how close you are from failing the level (I noticed the ingredients can take a few chops).
Enjoyed the game a lot and had fun beating it (replaying the patty level once) — great use of music, and really lovely art! Well done on creating it for the jam!
Dragging the patty around felt a bit weird — I wished there was a way for the patty to just follow the cursor, without the need to hold down the mouse button. If there were multiple things to drag, dragging would work just fine, however.
Lots of polish, good premise, great music and really satisfying sound effects. I loved when the difficulty ramped up with the music!
Glad you enjoyed it!