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Necro's Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3068 | 2.882 | 2.882 |
Enjoyment | #3466 | 2.529 | 2.529 |
Overall | #3658 | 2.667 | 2.667 |
Creativity | #4256 | 2.588 | 2.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a dungeon crawler, except you play as the enemy(ies) inside.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A really short game but fun to play and original concept. Well done
What a cute concept! One of the best art-styles I've seen across all entries, suuuuper well done :D
✔️ Nice art, animation + sound. Well polished.
✔️ Intuitive game play.
➖ The game is a bit short.
⭐ Overall: nice work!
Very short game, but it is a cool idea! I had a weird collision bug when I spawned a ghost in a wall and it was stuck for a little while. Keep at it and I will gladly play it again.
Thanks for playing! This is a common bug because I couldn't find the time to fix the code for spawning the summons. I might give it an update at some point in the future though!
Can't wait to see the game grow!
interesting idea, but sadly felt too short for me but worth it for the execution alone
100% too short. I tried to fit more into the game, but I was learning new things when making this project and it made it very hard to juggle everything like balancing. Might give it an update some time in the future.
was fun! cool concept. short and sweet experience!
Thank you for playing! Sorry it couldn't be longer and more balanced, but I was running out of time.
haha its imprwssive for a 48 hour jam!
Was good, but I feel that if it had a few more enemies in the level, it could force/incentivise for the player to move more often and do a strategy. As it stands, one can mostly spam their way to victory
Yeah, I completely agree. I haven't made a game with AI before, so I had to learn on the go and that kind of hindered my time with making the gameplay better. Thanks for playing though!
A fun spin on both the dungeon crawling and the tower defence games. Could do with more stages though but it was fun already
Thanks for playing! I didn't really space my time out so I submitted the game at like 5am. Unfortunately I wasn't able to make more levels and most important, balancing.