That was a really cool game! The idea and gameplay both were fantastic. I don't know why, but after restarting with R key music bugged.
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Cammy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #627 | 3.914 | 3.914 |
Enjoyment | #881 | 3.514 | 3.514 |
Overall | #1840 | 3.305 | 3.305 |
Presentation | #4097 | 2.486 | 2.486 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the main character, you are the cameraman working behind the scenes!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A really neat idea, I enjoyed the skewed perspective to show both levels, and how that actually became important once the "blocking" blocks were introduced. A few pieces of constructive criticism:
1. The player controller does not detect a jump if you've landed very recently. This caused quite a few missed inputs which always feels really bad.
2. Maybe make the black "instakill" blocks red instead? It took me a few tries to realize that was what was killing me, since they were the same color as the player I didn't suspect them.
3. Not sure if it was a bug or not, but on one of the levels, the main character fell through a hole in the floor during its run. Meaning the level couldn't be completed (which is where I stopped playing).
But overall, this is a really fun idea and little game, and I had a great time with it. Good job :D
Creative idea and really cool concept! The presentation was a bit confusing at first but I figured it out and enjoyed.
If this game had a bit nicer presentation it could have exploded with reviews ! very nice meccanic !gg
Cool gameplay concept! Maybe if the level were not the same for player vs cameraman it would have been more challenging, as you can just copy the movements of the player in that way.
Extremely cool and unique concept. I wasn't sure what to expect from the cover photo, but I really enjoyed having to keep the player in-view while also doing the platforming. The only thing I'd wish for would be some extra reason to look at the right side of the screen. You sort of need to to make sure the character is in-camera, but you can also do that by just watching the left side and keeping about the same progress in the platforming.
Also, the music stacks when you restart and sounds pretty crazy 😅
very fun and challenging! I kinda wanna just sit and review how good my camera work was
Love the idea and how you've executed it. Perhaps some textures and models could be added for a bit more visual appeal, but I was invested in Cammy's job security nonetheless.
Harder than it looks, the presentation could be better but pretty cool concept overall!
Really cool concept here! Loved the balancing act between keeping the "player" in the view of the camera as well as doing the platforming yourself!
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