How?
Submitted
Turtle's RevengeCriteria | Rank | Score* | Raw Score |
Presentation | #662 | 4.000 | 4.000 |
Overall | #851 | 3.685 | 3.685 |
Enjoyment | #1150 | 3.389 | 3.389 |
Creativity | #1212 | 3.667 | 3.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is a fishing simulator, but you play as the fish trying to survive!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
The game both looks and sounds great. I had a bit of trouble understanding the hook minigame, but I eventually figured it out. I've seen a few games with a similar idea (you're the fish avoiding the fisherman), but your take on this idea is by far the most interesting and enjoyable. Good job!
Very reminiscent of 2017 games, I like it!
There is just one thing I think was unintentional and thats the fact that you can move even after dying,
other than that it's great!
i have no idea how you were able to do this in 48 hours, everything feels extremely polished. Would love to see this fleshed out into a larger game
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