To beat the 2nd level you just need to press space from an appropriate distance from the pink heads and then move to the left or the right to get past the platform above them. In case you actually mean the 3rd level of the game with the multiple rows of pink heads then you can find instructions on how to beat it both in my replies below and the description. Thanks for trying the game out!
Pythagorean
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Thanks for playing the game!
About the these guys, breaking them is a bit tricky but here's how you do it:
You need to build up momentum by inflating and right after you pass the first platform you need to press D and SPACE at the same time and then let go of SPACE. Then when you are bellow the heads you need to immediately press SPACE allowing you to pass through them! Then you need to repeat this process of building up momentum, dashing (A+SPACE to dash to the right and D+SPACE to dash to the left) and inflating until you reach the end of the level! Also there is enough space between the platforms to build up enough momentum if you hit the one above so you don't need to perform every action pixel-perfectly from the beginning until the end.
Moving around and slamming into the earth while this moon-like entity evolves in the process feels very satisfying! One thing that I would probably change would be how easy it is to die considering how it takes away from feeling like a powerful eldritch monster and makes the experience rather frustrating at times. Other than that it is an all in all very fun game!
If you are referring to the second level of the game I recommend dashing to the left or the right (A or D + SPACE) right before hitting the roof. If you are referring to the third level of the game I recommend dashing to the right (A + SPACE) almost immediately after destroying the first row of pink heads, then you can repeat this process of dashing to the appropriate direction and inflating until you reach the end. Regardless, thanks for playing the game!
The controls are vey smooth and the crt style is executed quite well and the parallax is one of the best I've seen. Additionally, the shading combined with the small pixels separated from one another almost gives this game a puppet combo feel. However, I encountered this bug in the cave where the huntress becomes stuck in a wall and is unable to get out, other than that it's great!