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Crab Dif's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4323 | 2.386 | 3.375 |
Overall | #5338 | 2.003 | 2.833 |
Creativity | #5363 | 2.121 | 3.000 |
Enjoyment | #6039 | 1.503 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The legends fight jungle monsters every day, gallop on the battlefield, and kill the enemy bravely. But... Has anyone considered the feelings of the crab? From now on, roles reversed!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I'm not sure this game really works, couldn't find anything to do besides move. Nice crab though.
I like the art you made for the game. It is a little confusing though, maybe you could have explained controls to the player. I presume that the goal is to survive as long as possible, so some kind of timer or points system would be nice, to show how good the attempt was. Keep up the work and good luck in your game dev journey ;)
Love the idea for the game!! nice work :) like the art style. giving me pikemen vibes
Interesting concept, unfortunately it bothered me that I couldn't see the mouse while moving :/
Enjoyment: 2/5. I don't know what I was supposed to do. After less than a minute of gametime of just running around without knowing what to do, the "thanks for playing" screen popped up. Then the game immediately closed.
Creativity: 2/5. It's nothing new to controll a monster instead of a human. You could change the appearence of the crab to a human and not much would change.
Presentation: 3/5. My main problem was that the frame rate is terrible. Otherwise the 3D models were really pretty !
Pov you are challenger scuttle