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Gunpowder Glide's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #352 | 3.852 | 3.852 |
Overall | #633 | 3.802 | 3.802 |
Presentation | #925 | 3.852 | 3.852 |
Creativity | #1125 | 3.704 | 3.704 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reversed the role of the character's movement and use of explosives
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Yo. I made a top 10 video of the best games I played from the jam.
(Spoiler alert, this game is in it)
Check it out!
https://youtu.be/c7mYSVmUlBg
I love the camera zoom out on the boss level, it felt really dramatic ^^ The explosive jump mechanic also gave me tf2 vibes! It'd be really cool to chain jumps, by throwing and detonating an explosive midair.
It took me a while to complete the boss level, and I wish the player had a couple of lives so I didn't have to keep restarting at the original spawn location. But overall, creative mechanic and polished, really impressive stuff!
Awesome movement mechanic.
Very nice, although during the boss fight it was very soft
Very cool! a little frustrating but that's most likely my fault
Wow! Underrated game, that was so fun and so cute :) It already looks quite polished, makes me super excited to see what this game could become
Nice one :D
Super beautiful game, nice and pleasant to play, didn't expect the boss fight so bonus point for that :) Keep it up !
Interesting mechanic and very nice visuals, but a bit hard to control (or maybe that's just me :P)
Really cool mechanic! This could be turned into a great speedrunning game or a great rage game. Or both
This impressive especially considering that you restarted late into the jam and submitted 6 hours early. Well done.
This is a really cool platformer! Very interesting movement mechanic.