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BrainLighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1396 | 3.608 | 3.857 |
Overall | #2431 | 3.118 | 3.333 |
Enjoyment | #2489 | 2.873 | 3.071 |
Presentation | #3089 | 2.873 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Not a person lights a bulb, but bulbs light a person (i.e. bring ideas to a person)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game had some good highlights. First, the story and/or lore was nice especially with some cleverly written bits. The gameplay was one of the better ones I played though this could be due to not paying as much attention earlier, but collision being clearer might be nice. The last part I took a while, but I beat it, and I was waiting for the next level, and then it ended. You did a good job in what you have so far, but this could be expanded. The music was nice as well.
Such fun game! Human muscles and fats? So realistic! Thanks, that such idea enlighten your brains. Wish you best luck!
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This is my rubric:
[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
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BRAINLIGHTERS
[ + + + + - ] :: Enjoyment
All of my years of playing StarFox 64 paid off! I got to the brain first-try. I liked it! It was cute, fun, and simple. You did a great job designing the level. I especially loved that you included checkpoints. Even though I never used them, it was good to know that my progress was being saved.
I think I would give it 5 stars if it had another dimension of fun (like maybe a boss at the end), or if it had progressively interesting levels (perhaps with new abilities/challenges); but given the chosen scope, you did a great job!
All in all, a great experience.
[ + + + + - ] :: Creativity
Probably the most creativity I've seen yet! It felt genuinely out of left-field, and it was a captivating idea. I was on the fence about giving it 5 stars. I think there's more room for creativity here. Admittedly I can't give a clear example of how this might be improved. I think my issue is that I know this is a concept that I am going to forget. I always go back to Super Mario Bros as an example of 5-star creativity. A plumber eats mushrooms and fights turtles to save a princess. It leads you to wonder how all of those ideas came to be. It stands out from most, if not all other game ideas.
That said, yours was a very creative idea! Great job bringing it to life!
[ + + + - - ] :: Presentation
I would have given it 4 stars, but the opening scene was a bit clunky. That said, you did a great job of presenting the concept, and then initiating the player into the world that you built. If the opening experience were smoother, I'd give it 4 stars. The game was surprisingly intuitive, and I loved the lighting. A 5-star experience might have been one with screen-shakes, and more memorable visuals. I liked the theme music. Great job!
Final Review
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BrainLighters is a wonderfully creative exploration of a society of light-bulbs that bring inspiration to your brain. The objective and gameplay is surprisingly intuitive. A short, but enjoyable experience.
I'm still humming your theme while scrolling through other games XD
Great job on the music.
Thank you for such a full review!!! :0
Especially thanks for pointing out weak parts of our game! This will help a lot to improve games next time!
Glad to help :)
After the Lv. 99 Game Jam (which was heavily commercialized btw) I was pretty tired of seeing empty comments about games, so I created a format for rating and sharing feedback. It's what I would want for my own games :)
Good luck this jam!
Doing a second pass of my reviews. I decided to keep it as-is. I'm following you so I can see what else you and your team accomplish in the future!
Good looking game, and I did like the gameplay. However, the intro cutscene felt just as long as the actual gameplay. I would have added a little more gameplay variety personally, some more traps or longer levels, but the little I played I had fun with!
Nice concept! I think the flying needs a way to control the speed to be engaging, like a boost!
We wanted to make our game more challenging, so we thought that boost could make it too easy. Though, it's a nice feature to consider. Thank you for your feedback :)
Interesting interpretation of the theme, but the game is very short((
yo this game is lit good job
You have a really light mind!!!