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THE SILENCE OF THE DAWN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4160 | 2.636 | 2.636 |
Enjoyment | #4184 | 2.273 | 2.273 |
Overall | #4516 | 2.333 | 2.333 |
Presentation | #5042 | 2.091 | 2.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are always people running from zombies in movies and games, but what if we looked at the other side of the story?
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool idea, would love to see this concept in 3D space
At first I didn't realize you have to watch at the person with the mouse....
It's funny trying to squeeze through tight gaps with your zombie. Enjoyed the game. People were too scarce though, most of my time is spent looking for survivors rather than chasing them :D Well Done
Thanks, being a zombie is hard work:)
solid game/mechanic. Was one of the few games so far I played more then once.
Was a little hard to figure out what was a wall/obstacle sometimes. Also for some reason zombie would sometimes not go one direction, usually when going down. Would have to go other direction for a sec before would let me.
Thanks for your comment
I thought the gameplay wasn't very fun and didn't feel like it had skill involved. If the zombie had a dash move it would have felt much better to play, but like this I'm just chasing them and waiting for them to stop or reach an obstacle. I do think the idea is good and has potential, perhaps if you controlled a hoard of zombies that would become bigger with every kill?
Thanks for your comment. Actually if you gain experience your zombie get more speed but get bigger is a good idea thanks.
Funny game ! I can only support a fellow zombie game's developer :) In 2 days you did well, with a few upgrades could be really enjoyable to play, keep up the good work !
Thanks for your comment!
Good concept, but it just feels slightly unfinished. It's hard to tell when you're going inside a house, running into a wall, etc. That being said, this definitely has potential with more mechanics, and it was pretty fun as it is, good work!
Thanks for your comment. I tried my best.
good game, the mechanics are pretty jank but the fun is very much there, plus the music was only in one ear for some reason
Thanks for your comment. İ'll improve this game after the jam and pay attention to mechanics. İf you have any idea for mechanics please don't hesitate to tell.
Its a good idea to being a zombie . Catching people and eating them for experience and food. But for gameplay, not enjoyable for me. This game should be improved with visual arts and more mechanics. Good luck!
Thank you for comment. You're right, it could be more fun with more mechanics.
It lacks some visual indication of level bounds and it is sometimes hard to tell where doors are.
Otherwise, it's a good idea, that could be expanded like you, having to compete with other zombies, that come to life after you kill them or survivors fighting back.
Good job!
I thinked to add some people will attack to zombies but because of time ı couldn't make it. Thank you for review.
Having some visual indicator of the level bounds wouldve been appreciated. I think having the player rotation be in the direction of movement rather than following the cursor would make the movement feel better. Nice sounds effects and environment!
Thanks for your comment