Play game
Apple crisis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2202 | 3.250 | 3.250 |
Enjoyment | #2263 | 2.950 | 2.950 |
Overall | #2382 | 3.133 | 3.133 |
Creativity | #2623 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally the player shoots at targets, but in this game you are the target and have to help the archer hit you!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool game! I would just have wanted a button to retry, but it was not very problematic as the games restart fast.
Interesting concept! It looks great in 3d, but the level with the books.... Spent a lot of time on it :) Anyway, I liked it! Got through the game to the end.
Good job, I really liked the concept!
A short but fun game. I didn’t really have a hard time with contrary to other comments, I try the third level four time and that it. Cool game.
Cool idea, addictive gameplay loop. Level 3 is a bit hard and is off the difficulty curve. Shadow below the appple is definitely required for such type of game. Good luck with your game ٩(^ᗜ^ )و ´-
That was fun;D
Мне кажется стоило сделать ускорение свободного падение чуть больше и добавить тень под яблоком, чтобы было видно, куда оно падает, А так игра прикольная получилась, понравилась:D
Будем рады, если оценишь нашу игру:P
I should have known it would be difficult for an apple to jump over books.
I agree with Thielith about the shadow, the level with the books was quite difficult as I I found it hard to tell where the apple was. The physics felt satisfying.
a bit hard for me,,,, but amazing none the less
Neat concept. Does suffer from the ol' perspective issue 3D games tend to have. Perhaps adding a shadow below the apple would bring clarity?
Thanks for the comment! Honestly, this is the first time I've encountered this problem. If I update the game, I'll try to solve it