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A jam submission

STEEL SPRINTView game page

Kill the target before they get to the goal
Submitted by Tylergproulx — 4 hours, 36 minutes before the deadline
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STEEL SPRINT's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#20673.0343.133
Overall#32592.8192.911
Presentation#36932.6472.733
Creativity#37772.7762.867

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the enemy trying to stop the player from reaching the end of the level

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

What a cool take on the gamejam theme! Reallyy well done! ;D

Submitted

Cool game, what did you code it in?

Developer

I used construct 3

Submitted

Salute to your dedication.

Enjoyed this! I was so bad at it but it was very addictive, could have played all day!

Submitted

I really like the idea! The controls feel really smooth. I can't tell if I'm just bad at games or what but I had a really difficult time getting the little guy. I still had a lot of fun playing though. Awesome work!!

If you have a second, try out my game as well!

Submitted

I think you implemented the theme very well and the controlls were smoth too. I also found a bug sometimes the green player got stuck on the 4th level between the pillars. I enjoyed it keep it up.

Submitted

On my first few runs of the first level, I was confused as to why the green robot outran me. then I noticed the pink thing on the upper level and then the game made sense. I like the aesthetic including the parallax and the geometry dash look with the rotation and the characters looking like the shopkeeper.

Developer

Thank you for your feedback, but scince when did geometry dash have a shopkeeper