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Farmers Incoming!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #169 | 4.044 | 4.044 |
Presentation | #249 | 4.338 | 4.338 |
Overall | #280 | 4.025 | 4.025 |
Creativity | #1147 | 3.691 | 3.691 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a tower defense where you control the towers. Tower placement and upgrades are automatic.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Absolutely STUNNING work! Incredibly polished gameplay with a SOLID gameplay loop. Easy to understand/play. Great submission ♥
Nice work!
It crashed for me on Firefox on MacOS :(
What I saw, though, had some incredibly punchy animations and sound!
A fantastic game, with a nice take on the tower defense genre. The art is nice and the polish is great, I especially like the different kinds of plants. My only feedback is that it’s a bit hard to switch between and select different plants/towers.
Yet another great submission for a jam, unfortunately didn't get much chance to catch the stream since I too was participating in the jam but overall this is another fantastic game, great graphics and sfx, replay ability good menu design, scene transitions, great job! looking forward to the next one :D
I really like it! This game is stressful but very fun. Definitely a nice take on the genre. There were a couple lag spikes but nothing serious
Nice visuals and music.
You can make better adding TAB to change towers or use numbers. it's hard to click on plant, when there are many enemies and you start panic ). May be we can choose all of them and shoot to mouse.
Awesome visuals, cool and nicely executed idea, cool game !
I got a crash at one point, but it's okay, it's a jam game :D
Very nice visuals and use of the theme!
The game lags when particles are first summoned. I had the same problem, and it's an easy fix! All you need to do is use CPUParticles2D when the game is being played on web (you can check that with OS.get_name(), as far as I remember). And you can tell the game to use GPU/CPU particles depending on the platform.
:D
also, i like your videos and your games…