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A jam submission

Princess Hoarding SimulatorView game page

Be the Final Boss
Submitted by ScriptStriker — 3 hours, 56 minutes before the deadline
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Play Masterpiece

Princess Hoarding Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#37382.8002.800
Presentation#38152.6002.600
Overall#39032.5732.573
Enjoyment#40482.3202.320

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the final boss in a game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

I love the title. Cool game.

Submitted

Good job! I found I glitch where if you use the Q attack when you are on top of the hero they both despawned.

Developer

Thanks for finding the bug. I'd update after the gamejam finishes but the game is honestly just bugs held together by a few stray lines of code at this point.

Submitted

I think the idea was really good! Until I read the comments I didn't understand that the AI was glitched out and that was the problem. Also I realized that the only point of the game is to ge damage but nonetheless I enjoyed it. Maybe you could make it so that the player also has to "enemy" also has to deal damage in the early stages so that you don't just wait... Good job!

Developer

Thanks for the feedback! I was trying to make it seem like the AI was simply very good instead of impossible to beat so it's like the average game where the hero always eventually wins. Unfortunately I never had enough time to polish the AI to such a point.

Submitted

Another princess game! The game was ok but everytime the heros health went down to 0 it just healed and I couldnt do anything about it. The rest of the game is nice! We had the same idea in different ways hahah.

Developer(+1)

Really cool how we had the same idea. I'll probably give yours a try when I have time. The hero being unable to die was a design choice I made early to make it echo the average game where the villain never wins.

Submitted

oooh thats deep! I thought the hero thing was just a bug. You should say it somewere so people notice. (Maybe you said it and I didnt read it idk). 

Submitted

Not sure if I found a glitch or am just dumb but I couldnt progress past the first screen battle

Developer

To progress the AI needs to lower the player health past a certain point. The AI is probably failing to do so / glitching.