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Mineplacer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #52 | 4.424 | 4.424 |
Overall | #123 | 4.182 | 4.182 |
Enjoyment | #231 | 3.970 | 3.970 |
Presentation | #459 | 4.152 | 4.152 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Minesweeper, computer places the mines. In Mineplacer, you place the mines!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great idea, I was disappointed by finding out not all games were solvable. Although it does not poorly with the frantic nature, since you are rewarded regardless of whether you can perfect the board. I think each board having the potential to be solved would be even better.
I enjoyed it, but would love to see a version with each board potentially perfectable.
Quite a nice puzzle! But for some reason I got a square that tells 7, while there's only 5-6 squares possible next to it. Neat game though! I liked the error screen.
worth 125 levels
I love the OG minesweeper and I really enjoyed your game. The puzzle element is great and the window art is so heartwarming.
Pure nostalgia playing that, very interesting take on the theme! Great job :)
Super cool idea! Ran into the same problems as others though with unsolvable boards, I think this would've worked better if you designed the levels yourself.
Cool game!
Its a really nice concept. its a bit unsatisfying when a board can't be fully cleared but its still pretty fun.
very often game offers unsolvable states. ;(
Yeah, I thought unsolvable boards would make all-clears more scarce and satisfying, but I can't deny that the boards rely a lot on RNG and solvable ones are very rare. Thanks for feedback!
Super fun game! UI was clean, instructions were clear, and all of the sound effects made it very clear what was going on. I would appreciate a mode where all the boards are possible to full clear, as the puzzler in me couldn't submit a partial board sometimes :). Also I did find the optimal strategy to be just spam the spacebar until you get a relatively small board that can be full cleared, so you might want to add some form of a cooldown to that feature. Overall a super solid game though, 15/15, loved it!
Having a mode where all boards are all-clearable is a pretty cool idea. Thank you for your comment!
ooo, yeah! I personally enjoy not knowing if the board is solvable or not, but many people understandably want to completely solve everything, so having them be different game modes would be a great way to solve this issue!!
Very cool concept! I enjoyed the game. I guess maybe the time limit is a bit tight but it makes for a fun challenge. I would love to see more complex arrangements in a sort of zen mode, a bit like the OG minesweeper.
Good one!