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Rolls Reversed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5800 | 1.606 | 2.429 |
Creativity | #5819 | 1.890 | 2.857 |
Presentation | #5893 | 1.701 | 2.571 |
Overall | #5971 | 1.732 | 2.619 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You reverse the rolls of dice as a core game mechanic! Also you play as a boss instead of the heroes
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting game! Love the fact that in a sense this covers 2 years of GMTK jam themes xD
i'm only playing the play in browser submissions, but i love how you exploited the fact that "roll of the dice" and "roles reversed" both have the /rəwl/ sound in them. (this is just commenting on the title and idea, not actual gameplay)
I like the idea of using rolls instead of roles. Though I did find the gameplay quite confusing, most of the time, I had no idea what I was doing.
Interesting idea. I like how it also fits last years theme. I think there needs to be some sort of limiting mechanic to prevent you just spamming time travel to get 1s only - I don't think the excitement score is enough for that. Maybe there should be some sort of mana system? Not sure. Great kernel of an idea though.
Thanks man, I really appreciate that! Yeah, it's definitely more of a concept than an actual game lol! (*´▽`*;) That kind of limit is exactly what I was experimenting with when I added the hard mode. Sadly I only was able to add that in the last fifteen minutes so it is what it is for the rest of the jam!