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B.Y.O.P's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #416 | 3.800 | 3.800 |
Presentation | #755 | 3.950 | 3.950 |
Overall | #816 | 3.700 | 3.700 |
Creativity | #2178 | 3.350 | 3.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platformer, but instead of moving the player, you tell him where to jump and move
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wow this game is really good, It feels really polished for the most part and I like the feel it gives.
I love this, it is amazing I hope you continue working on it! Really well made really enjoyable wish there was more levels and hope for more to come, only issues is sometimes the UI gets in the way but its a minor nit pick. 11/10
Captures the "it's a TAS and I'm the tool!" feeling well.
Good job.
Very fun game. well polished would love to see more
Cool idea, I like how snappy the editor feels. The animations and art are simple yet very effective.
Nice game! I really liked the simplistic art direction and the music.
Fun game, that from the look of things you threw together in an amazing time.
The jump arrow feels a bit janky, because I had to place it inside the pits instead of in front as I would expect.
But you caught me by surprise with a really cool gravity flip arrow instead that more then made up for it.
Very cool game, and I hope you can add more levels to it after the jam, because I was hooked
Very fun game and the best one I've seen so far
Ay this is an amazing idea, very fun, I would love to see it become a full game! The animations and art are really smooth too
I would probably consider giving it a few more updates after the jam, thanks for the feedback!
The game is really clean and polished. Music was nice and the simplistic art style worked very well. Maybe consider having the elements be placed in the center of grid tiles rather than the corners just for the sake of intuition. Overall awesome job!
Yeah I spent a fair amount of time trying to get the instances to align to the grid but I don't know why it didn't work, and since I was running out of time, I just left it in that way, I'll probably fix that after the jam tho, thanks for the review, I really appreciate it!
For someone who joined the jam late, you made the best looking game I have seen, the aesthetic is just perfect, can't describe it any other way, I also love the gameplay and you nailed the way mechanics are introduced, goodjob dude!
Very nice aesthetics!