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Savage Ravage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2678 | 2.810 | 2.810 |
Overall | #3905 | 2.571 | 2.571 |
Creativity | #3923 | 2.714 | 2.714 |
Presentation | #4810 | 2.190 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is a tower defense where you summon the enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
While the visuals leave much to be desired, this actually was a fun playthrough!
the game concept is actually quite intuitive, and has lots of potential, so kudos on the creativity there, quite smart of you, and the execution is quite solid too, albeit the game was confusing at first, reading the small guide helped make the experience more fun, now to address the visuals, while simple and get the job done, they really underwhelm and I would have liked if there was a better choice of color palettes, but again time constraints I'm sure, but the gameplay loop still works well anyway, and the game lacks a bit of feedback too, more effects would really elevate the playing experience like sparks, particles etc.
overall, a solid entry indeed, gimped by the visuals but still a great entry especially for the time constraints, excellent work! would totally play something of this nature in a more polished, expanded state, thus a fun experience it was!
Interesting concept and very cute visuals!
Thank you! I made the visuals in like an hour but good you liked them!
The concept is nice.
I don't know if my pc has a problem, but after the third level, the game window was black
probabely a bug, when the game crashes it goes black
Cool game, good way to use the theme, good job!
Thanks!
Cool concept, adding some text along the lines of "Press 1 to Spawn, Press 2...etc" would help explain the control scheme fairly quickly. Reminds me of Wizards Tower board game.
Yeah i should add that. thanks for the comment!
this is a cool game, I like the concept
Cool reverse tower defense concept.
I think you should add a tutorial that explains the controls a bit.
Could you give me feedback on my game?
Oh yes i will do that, it might be hard to understand but didn't have time to add during gamejam
Thanks for palying nonetheless!
Really nice concept and it was fun to play! Only thing that I came across was that the breaker got stuck on a building and so the level never ended, but you can surely fix it in an update later on!
I also liked the shortcut method of choosing the goblins, not very intuitive but fast and nice!
Great game!
Thanks for the feedback! I will try to fix that
thanks!
I really like the "Fight!" button in this game AWAAAaAAAAAWWAaaAA
Lol! Thanks for playing