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Hang in there, Scrappy!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1403 | 3.611 | 3.611 |
Overall | #2386 | 3.130 | 3.130 |
Enjoyment | #2434 | 2.889 | 2.889 |
Creativity | #3498 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a flappy-bird game where you control the enviroment instead of the main character.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
There have been a lot of reverse flappy birds in this jam, frankly this sticks out so much among them for not having yet another copycat bird sprite as the "bird".
Really nice take on reverse flappy bird. It is clean, polished and looks great too!
I think what really makes this stand out is the ui that tells you how many times and when Scrappy will jump, just helps make the game super-playable.
A very well done game!
Whoah what an interesting concept! Loveeee the artstyle too, well done :D
Fun game! What I like about this game versus other game that's went in a similar direction is that the player is given information about when Scrappy is going to do. That way there's some level anticipation over simply reacting to the AI's movements. Nice job!
quite original! i like it visually too :) i love arcade style games, and this one is super fun! good job!
(I reached 65 meters)
Nice inversion of flappy bird! Plays very well, with the system used to communicate upcoming flaps working perfectly. My highscore was 90 meters :)
Thank you so much for playing! I put a lot of effort trying to make it communicate the jumps well so it's nice to hear! Also, good score! :p
Fun arcadey style game! Like how you showed when the character was going to flap, very easy to parse. Great job!
I almost forgot to answer! Thank you so much for playing and for the comment!