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Snapple Snatcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2184 | 3.263 | 3.263 |
Enjoyment | #2427 | 2.895 | 2.895 |
Overall | #2467 | 3.105 | 3.105 |
Creativity | #2772 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is snake game, but you play as the fruits instead
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I enjoyed this game! It was reaaaaaly hard though. Like extremely hard. I didn't like to have to drag where I wanted to put the apple. I just wanted to put the apple to a specific tile. GG! If you have time could you rate our game?
cool idea
maybe it's just me (using a touchpad), but the dragging doesn't always work as i think it will.
Fun game of keep away, there was a little bug where the snake freezes when running into a side wall. Idea of expanding: I wish I could see the apple move while I dragged it!
thank you, great suggestion I agree that would look/feel a lot smoother
Love the idea and the execution is great. It gets quite stressful and toying along the snake is very fun. Has huge potential for expansion.
Good take on the theme and the mechanics are well made
The game idea is fun and well made but everything moved a bit slow. Good job. My game is down here for you to test it if you want
Thank you for you feedback! We thought that if it was any faster lasting longer than 1m-2m of gameplay would be impossible.
you basically copied me
lol nahh you copied us, you funny Maxy
Very interesting twist on the classic iconic snake game. The snake sometimes gets stuck but that allowed me to spell funny words out of the apples so I'd say overall it's a good thing. Easily gets the Rogapol seal of approval.