Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ROGUEMONView game page

Betray your own trainer!
Submitted by Antidissmist (@antidissmist), Haasio (@froglizardart), natanco — 59 minutes, 33 seconds before the deadline
Add to collection

Play game

ROGUEMON's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#374.3334.333
Creativity#424.4474.447
Presentation#1254.4894.489
Enjoyment#1484.0644.064

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the Pokémon trying to battle your own trainer.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
(+2)

I wish there was a way to play as other roguemon,

also, if you hit an enemy and the trainer with the move the trainer called out, it's somehow counted as a net positive instead of effectively neutral (it would be cool if it was +1, then -1 a few ticks later, like a last minute heal saving you from  certain failure)

Submitted(+3)

Great game. I like the variation of skills and the balance between approval and damaging your trainer is excellent. It is a nice way to recover health. One wish is a tutorial in the beginning. Anyway, it was very fun to try hitting your enemy and trainer at the same time. Both the art and the music was amazing. Outstanding job!

Submitted(+2)

It’s a shame that the bug mentioned in the description ended up slipping through, but despite this, the game is very fun! The art’s very high quality, and very cute too! I especially liked the little lizard’s face on the end screen, haha. Getting creative with attacks like the Focus Shot to bounce bullets back towards your trainer was satisfying, and gosh, the lasers were very satisfying to land, taking out a big chunk of health at once

Amazing job!

Submitted(+2)

Great idea! I think the execution could be more interesting I can mostly just hit the trainer all the time it is pretty mindless, but it is a very cool concept 

Developer(+1)

Thanks for playing!!

Oh yeah hitting the trainer should subtract approval it's just kind of broken in this build lol (it's listed as a bug in the description)

Submitted (1 edit) (+2)

That was a very unique twist on Pokemon! Fudge them trainers trying to keep innocent monsters captive! I kinda wish the battle system of the original games was more in the style of that

Submitted(+2)

WOW! This is extremely fun and surprisingly strategic. The art is really good, and the combat is very interactive. I really enjoyed the gameplay, although it's a bit confusing execution-wise on the mechanics (sometimes I didn't hit the enemy but it said that I did, plus the known bug in your description), but nothing game-breaking. Your team did a very well-done job.

Submitted(+2)

Wonderful art, seriously! The mix of turn-based and real-time combat is really fun.
The game's feel is on point too.
What kind of magic did you guys use to create this in just 48 hours? Lol, it's a really high-quality game!

Submitted(+2)

Really fun tongue-and-cheek Pokémon Parody but more interesting than regular Pokémon. Great art, great music, really interesting concept that is well-executed!

Feels a tad bit hard at first until you get the hang of it

Submitted(+2)

I love this one!

The way you need to handle the battles by managing both health, movement and approval at the same time makes a really fun action battle in my opinion.

Fantastic execution!

Submitted(+3)

This game belongs in the top 100!
Everything is brilliant : the idea, the art style, the design of the monsters and the gameplay!

Submitted(+2)

I enjoyed the push/pull of damaging the relationship with your trainer and then gaining their approval.  Nice physics work too.  I could also see the potential in content with different arenas and enemy moves.  Cheers!

Submitted(+2)

This was an excellent idea and executed very well!

Submitted(+2)

The artwork is so charming! It really ties your whole setting together, and I love the way you set up the objectives with the initial cutscene. Smashing around the inside of your pokeball was a really fun detail. Great execution on a fun concept!

Submitted(+2)

I loved it, it has several paths and endings

Submitted(+2)

Yeah, what to say more, this is really professional 

Submitted(+2)

Very original & very interesting to play, liked it a lot.

Submitted(+3)

That was fun and original, thank you

Submitted(+2)

Great, that was really cool, congrats ! (I love our monster)

Submitted(+2)

Loving the presentation!

Submitted(+2)

LOL. I had fun with this game. Well done!

Viewing comments 29 to 10 of 29 · Next page · Last page