The humor, the twist! When I started to spam the archers I felt like I was sooo cheesing my way to victory... then... Alas, my fate was sealed. Well done!
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Mutiny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #895 | 3.500 | 3.500 |
Overall | #987 | 3.632 | 3.632 |
Creativity | #1044 | 3.737 | 3.737 |
Presentation | #1291 | 3.658 | 3.658 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The units in the game are attacking the cursor.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
I was genuinely not expected that twist haha!
The art looks great, and the music sounds really nice. Throwing the units around at the end and using the enemies to kill the enemies was really entertaining. A very short experience but very enjoyable.
It also appears that you can place the units anywhere on the map which is something interesting.
Loved the medieval rock music and the art is cute also. The twist I kind of expected from the title but I enojyed it anyways
Hahaha I really had a laugh when the plot twist happened. Interesting concept, maybe if you plan to expand it, you could also make them hurt themselves when they are trying to hit you. For example, move the cursor in front of another NPC and once it shoots the arrow, move away so they hurt themselves instead of you.
So basically it's game of thrones. Really blew my mind. Crazy good work
Amazing twist ending! The mechanics were pretty fun. Although it was easy to defeat the army. I could just place units behind to surrond them easily. The music was great, but would have loved to see a transition to between the segments. The game plays really well!
The first playthrough I got instant killed before I even realized what has happened. Good twist.
Second playthrough, I got 6 archers left at phase 2. Ended up spending 2 minutes just running circle around them before I realized I could grab them and throw them at the walls (probably needs some indication for that). It's pretty easy once you figured out what to do so, hope to see difficulty adjusted soon. Good game!
Really polished game and voice acting. Good job bro!
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