What a cute little game! Dropping objects is pretty buggy, but it sort of adds to the charm of the game. Adding win and lose conditions might be fun, though I also enjoyed the chill vibes of just playing around with my arms. Nice job!
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Kraky Wacky's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3114 | 2.864 | 3.455 |
Creativity | #3375 | 2.940 | 3.545 |
Overall | #3418 | 2.764 | 3.333 |
Enjoyment | #3577 | 2.487 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a Kraken reformed that defends sailors.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thank you! We wanted to make this into an endless type of game where you try and get as many points as you can with a highscore system, but we were really limited with our time and experience. We tried to add the lose conditions in the last few minutes, but failed to do so! We had all the sound effects for taking damage and the collisions were all in place, but we weren't able to pull through in time. Thank you for playing our game!
The controls feel pretty good, and the style and aesthetic is cute! I'm not sure if there is really a traditional "game" here as everything seems the same regardless of what you do, but the bones are there for some sort of Octodad-esque arcade survival game! I could see this game gaining levels, a score system, or some sort of co-op even! The bones of something really fun and cute are here. In the future, I would also recommend staying away from .rar as your zipping method, as it's a little less user friendly when players are going from game to game so fast. Regardless, nicely done!
We completely agree with your statement, we initially wanted to put so much more into the game, there was going to be the volcano erupting in the background and raining fire that you would have to use both tentacles to protect the boat with, a tsunami that you would have to block with your tentacle, cannon balls being fired at the ship, and much more. However, we had some issue with our original team and only had 24 hours to make the game instead of the 48 hours and had to cut a lot of those ideas and failed to make a scoring system, a pause system, a restart button, and all the other basic stuff a game would need. We know the bones are there and we think we'll try to make something more with it later!
So far the most enjoyable game for me from what I've played) It looks good, sounds great, it has very chill and positive vibe, Kraky is adorable) What more do you need? ) Great job!)
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