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Dungeon Intruder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1403 | 3.611 | 3.611 |
Overall | #2308 | 3.157 | 3.157 |
Enjoyment | #2434 | 2.889 | 2.889 |
Creativity | #3282 | 2.972 | 2.972 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a dungeon crawler but you are the dungeon master and have to stop the challenger/hero.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Well made!! Great job with the jam!!
thanks
I liked the idea of combining a dungeon builder with a card game, and the graphics and music are nice.
However, I think this game lacks some polish and indication of what's going on. For example, I'd like to know exactly where the hero will spawn and where the exit is so that I can place my mines accordingly. Looks like there is a cooldown system - I think, it would be nice to have a clearer indication of not having enough. Sometimes I felt like it's placing units I didn't intend to place, which got me confused for a moment.
Also, for me nothing happened after defeating the hero. Dunno if it's a bug or not.
Anyway, making a game in 48 hours is tough, so congrats!
thanks!!!
I enjoyed it! Although it was very hard I really liked it’s concept and visuals. The only thing I would change is it’s difficulty but all in all, Well Done!
Quite the hard game! I love the aesthetic and music, and the idea is very cool. I felt like sometimes the picking of the cards and placing them seemed a tad inconsistent, however that's more a nitpick and something that can be patched easily. Maybe adding some sounds to when the timer is running out would be nice so players can hurry up if they need to. I think with a little bit of balancing (I feel like the bomber minions hurt themselves and allies far more than they hurt the boss) the game would feel a bit more fair. The art is absolutely beautiful though, can't get over it!
Very well done :)
Thanks!
Very nice concept and good execution, I couldn't defeat the boss because his HP was very high even though I was spamming minions to block his way, (my strat didn't work), I wish there was a map was a bit bigger or if the hero was a big slower at moving. The music is nice but I think maybe if it was sounding a bit more adventurous and evil it would've been nicer (since we're the bad guys). But everything else is nice and the game is super fun (even though I lost a couple times lol). Great job to your team!
Thank you for your kind feedback!
thanks! The music sounds more like funny theme than like u are bad guybbecause the theme is roles reversd so the music theme is also reversed