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The Shopkeeper's Secret's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #413 | 4.027 | 4.027 |
Overall | #444 | 3.901 | 3.901 |
Presentation | #446 | 4.162 | 4.162 |
Enjoyment | #885 | 3.514 | 3.514 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as the shopkeeper in a war, instead of playing as a hero or adventurer.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game is REALLY good ! <3
aw thank you <3
Original idea, good job for making a fun shopkeeper game!
thanks!
Genius!
thank you!
Very nice UI and idea!
I think the key point of this game is the sentences that characters say after buying or selling an item (like "there is an angry pink guy in the other side"), which stays on the screen for too short. Maybe you can show those with the first sentences ("I would like to buy a potion" etc.)
thanks, & we appreciate the feedback!
Dope, I liked it!
thank you!
Great idea
Maybe consider showing what each trade may affect after you do it unless the purpose of the game was to keep some notes on each trade.
Thanks for the feedback! Yes, we would love a note-taking section in the future and in general some more visual info for the player. Thanks for playing!
Such a cool idea!
Thank you!
very interesting idea. there's a surprising amount of stuff to juggle and keep in mind (or write down). cute art and music too :) overall feels very much like a complete engaging experience
my only complaint (if you can call it that) is that the turns seem a bit too long. makes it hard to see the impact of each trade you make, which in turn makes it harder to figure out if your assumptions about each person were correct or not. but maybe that's by design!
Ooh, great feedback! It's a little by design but can for sure be improved on. I think we'd like to implement a note-taking feature and some more actions so that the time feels more justified.