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Harun

52
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1
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A member registered Jul 01, 2021 · View creator page →

Creator of

Recent community posts

Although I have seen similar game to this concept, this is a very well presented and crafted one. Challenging and fun, congrats!

How the hell did you finish this thing within 48 hours?? I am speechless.. 100/100 game

Love it, kinda hard though :)

yeah, I didn't have time to change wallet amount :)

the bet amount idea was increasing the bet amount after each win, but then I realized if bet amount gets higher than your money, things get worse :) so I took maximum one (your money or new increased bet amount)

Cute little game, might work well on mobile platforms. Well done!

Controls are a bit hard, friction might be increased. But very cool visuals and nice idea. Well done!

You definitely know how to make a game, excellent presentation! Love the visuals, screen shake and audio.

Very well done game. I got a little bit surprised when I saw a very similar idea to mine, but we have interpreted it in completely different ways.

Great art!

Thanks, really happy that you like it!

One of the best ones I have played in this jam. Great idea with great visuals and gameplay. Well done!

I love the idea! Not just a game that you play as enemy instead of main character, you need to impress the character by giving him a nice fight! Just like we think about some bosses in the games that we played in the past :)

Very well done, polished game! I couldn't completely fit this  to the theme of the jam though.

Nice idea, cool visuals. Sound effects are a bit annoying, but it is part of the game I guess :)

You should run a casino :)

Excellent idea, fits the theme perfectly. Gameplay has room to improve though, snake should get bigger as it eats apples, for example.

Fits the theme perfectly, a fun game with humour :)

This is a much better game than it looks! I loved the idea of dying, and controlling just another zombie. It really gives you the feeling of "roles reversed". Nice work!

I think all gambling machines are rigged, that's one thing that I wanted to tell with this game :)

Nice art, well done! Session took a little bit long to finish, maybe you can make it shorter.

Fun game, a little too hard :) Couldn't say a 100% fit for the jam theme, but well done overall!

Very cool visuals with great idea! If character movement gets improved, this game would be a 10/10 game. Well done!

A fun, chaotic game :) Well done!

I like this game, reference to Subway Surfers

The style is nice, but gravity felt awkward. It was hard to control the game.

I love the idea, and the gameplay is fun!

Very well done! Fits the theme perfectly.

The guy went crazy in second level, needs improvements on AI :)

Nice visuals, congrats on the game!

I cannot see the difference between typing just random stuff and typing relevant stories to the answers. Adding a GPT-like model to analyse given text would take this game to another level maybe?

Cool idea though!

Well, this is what this jam is about?

Idea is really fun and visuals and animations felt nice. Well done!

I finished the game, I liked the presentation and vibrant green colour. Good job!

Really good one. Fits the theme perfectly. I like the tension when you press E repeatedly, it really simulates the feeling of pulling the string :)

Nice idea, thanks for the advice. Your strategy is a correct one, with some additional checks, you would get the perfect strategy :)

Couldn't call it the most creative game in the jam, but it is fun to play. Well done!

When I open the game, I only saw some stars, I think it didn't run properly. Adding some screenshots to game's page would be nice.

Very nice UI and idea!
I think the key point of this game is the sentences that characters say after buying or selling an item (like "there is an angry pink guy in the other side"), which stays on the screen for too short. Maybe you can show those with the first sentences ("I would like to buy a potion" etc.)

Nice try!

Really nice game. You can convert it into something like this:

Users have to use the templates, and darkness of areas should also match with wanted pattern. That will make players to think about template order (for example, if I use horizontal template and paint the whole area, then use the vertical template and paint the whole area, the intersection area will be darkest) You might turn this into a nice puzzle game.