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Boss Builder, Jam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1240 | 3.661 | 3.661 |
Overall | #2526 | 3.083 | 3.083 |
Enjoyment | #2801 | 2.750 | 2.750 |
Presentation | #3193 | 2.839 | 2.839 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the boss of an RPG, or rather, the developer of the boss.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Health Regen is op lol! Nice game, liked it.
THANKS :D
I like how you implemented the theme! It seems like a very interesting mechanic to design your own enemy/boss.
Its also nice that there is a variety of attacks and abilities.
I think this could be developed much further! Nice one!
Thanks :D
Haha, clever idea! I think this could be developed a lot further, but there are a few things needed.
1. A way to deduce how the players reason about the boss, so you can make the right improvements.
2. A way to figure out (at least partly) how your choices might effect the gameplay and in turn the heroes thoughts about the fight.
3. A slightly clearer picture of what happens in the fight, since now it all goes so fast I didn't understand much.
4. More feedback like audio, camera shakes, animations etc.
I realize all this is way too much to ask of a 48 h jam and I really think you did a good job with what's there already, just trying to add my thoughts in case you want to develope it mroe. Right now it feels like you just choose at random (though I achieved "masterpiece" on my second try 😁🏆😉
Stay put for the post jam update, which will have all of that and more!
Very, very interesting idea. Maybe needs some more explanations in details of the skills. An idea can be that each time you play you receive a hand of different cards, and you have to combine them together to create the boss.
Anyway, good job!
Thanks :D
If you like making bosses with cards check out the board game Boss Monster
-Enjoyment: It is super fun making a boss!
-Creativity: Very cool idea!
-Presentation: It is very simple art but it works great! This is such a cool idea you should keep working on it and get some actual boss art and skill attack effects etc.
-Neat game indeed!! Please check out my non-creative entry when you can :D
Thanks :D
P.S. Your game has some wonderful sound effects.
I like this interpretation of the theme. There are lots of fun ways you can expand on the idea too, lots of post jam potential. Great work!
Thanks :D
Nice game idea!
Thanks :D
Interesting interpretation of the theme! I enjoyed the artwork and unique gameplay. It is kind of hard to understand the difference between the ability in battle. Because the battle go so fast. Nevertheless, it's still pretty fun to play.
Thanks :D
I took the outlines from https://game-icons.net/ and spent some time coloring it.
build-a-boss!! I love to sit back and watch stuff go down after a brief set-up phase. If you ever continue working on this It would be cool to face off against different party lineups, or have some kind of active role during the fights :o
I'm watching the battles go down as I type this and I'm on attempt 20 without any sign of slowing down o.o
Edit: Attempt 71 now O.O
Thanks :D
Different party lineups are indeed coming, just wait.
I love the execution on this concept! Balance is a fickle thing, especially during a jam, but I accidentally made a near invincible boss (it was 7 attempts in and still nearly full hp the entire time), regeneration perk is too OP! :D
Very well done!
Thanks :D