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Assassin't's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2216 | 3.333 | 4.444 |
Enjoyment | #2617 | 2.833 | 3.778 |
Overall | #2683 | 3.028 | 4.037 |
Presentation | #2976 | 2.917 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
While most stealth games have you navigating a room to kill a target silently, here, you get to experience the stress of finding an assassin with limited environmental information.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Amazing! Absolutely love this, well communicated design as not much tutorial was needed. However, I didn't understand why sometime my guards would shoot and other times they would be defeated. The game completely nailed the urgency and stress of the situation, I felt my mouse movements getting frantic as the assassin approached!
Very cool game, nice job! Just needs a bit of help visually communicating the mechanics. If I'm right in thinking the guards cant shot when moving, I think they should point their weapons downwards.
This was pretty fun! The semi-random nature of guards' shooting was a little frustrating at first, but I like how it encouraged keeping guards in smart places rather than juggling them around. It took me a couple of tries, but I managed to beat Friday.
Holy hell I love this game. You nailed the atmosphere perfectly, especially with the evolving music. One thing is that the controls are a bit janky, and a zoom feature would have been good. Also, it's unclear how the assassin actually moves which makes the gameplay slightly frustrating at times.
I like the idea, but the controls are a bit frustrating, mostly moving the camera with right click. I also don't really understand how to win, but maybe that's just me.
excellent concept ! a bit complex to handle but enjoyed it