I've no idea what the context was or what the gameplay was. Gameplay tutorial/FTUE would had been great.
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Reverse Playtest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5179 | 2.210 | 3.125 |
Presentation | #5383 | 1.945 | 2.750 |
Overall | #5564 | 1.915 | 2.708 |
Enjoyment | #5872 | 1.591 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A horror sim where, instead of the player taking control of the character, they play the role of the game director who controls the events in the game while the player progresses through the level
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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