Really nice art, I like that you've also done a "controlling the security system" style game but taking it with a sort of Garry's Mod Deathrun style twist to it, which is nice! There are some issues with collision especially on the second game, and it would be awesome to see more polish and levels, but this was cool to see. I enjoyed the dialogue too between levels, quite witty.
Play game
Stopbot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #473 | 4.143 | 4.143 |
Overall | #1082 | 3.595 | 3.595 |
Enjoyment | #1699 | 3.179 | 3.179 |
Creativity | #1838 | 3.464 | 3.464 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer in which you play as the environment trying to stop the player from progressing
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I really liked the Idea, but I think the execution needs more polishing.
The art is amazing, but the lack of sfx is apparent, the game feels slow, unresponsive, and the robot AI is sometimes frustrating.
However, the core idea is still fun and got potential :)
the art is beautiful and the writing is fun. Personally found it frustrating there was no quick way to restart when the ai gets past an obstacle but with that this has the potential to be a really interesting puzzle game
super crisp pixel art and very funny writing :) really liked the levels that are in this build and i didn't feel like stopping the AI was too finicky. biggest compliment is that i really wish there were more levels
also as like a bug report: for some reason the first time i beat level 3 it didn't boot me back to the menu but instead restarted it?? even tho i got that end level text that you get when you do beat it. i think maybe it was bc i destroyed the robot as it was super close to the exit so both things triggered at once
thank you for the experience!
The art was very nicely done, everything was well put together. The robot was difficult to block/trap but it was fun.
The artwork featured in this game is truly splendid. There's charm and appeal in the robot's animations and the limited color palette is used masterfully to convey the level's environment. I can't help but feel bad for squishing the happy little fella. I would have liked to see more response for stopping the robot, like a juicy explosion animation seen in Mega Man. Beyond a few physics issues with the platforms and crushers, I quite enjoyed this game!
Nice game, the art is very nice and the music feels very tense! Wish it was longer
The art style is absolutely incredible! i wish there were a bit more levels, but still great submission!
This game is great! The visuals are top-tier(one of the best I've seen from a game jam game) and the game seems really well made. Each mechanism seems like it is really polished. It would be better if the game gave more direction to what button controls what. Also, I'd rather more levels over more features.
i came here bc you had the best comment on our game , and let me say YOUR GAME IS AMAZING , much better than our game at least the puzzels are really good , but i can name three problems
1.the lack of sfx : because there wasn't any sound effects it was hard to give the user any feedback
2.the lack of levels and that's of course due to the low time limit keep up the hard wok
Thankyou so much! I really try to put effort into rating games, so thanks for noticing. Yeah wish we had more time, we had sfx ready but no more time to implement them. There was actually one more level made, but at the last minute I discovered a bug that broke the entire level system so it had to be scrapped.
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