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Triberium

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A member registered Aug 07, 2022 · View creator page →

Creator of

Recent community posts

Thanks for checking it out! 

Thanks for playing! Yeah I messed up in the rush to get it finished. Well for now the goal is to get as big as possible since I wasn't able to add all the planned content hahaha

Really liked the art and prologue. Was quick but fun.

I like the take you took at the theme. The dialogue was funny and it was a fun game.

The comic book intro was awesome. The way you completed the levels was hilarious. Very well put together, though I couldnt manage any other way to complete the levels than just the same way for all of them.

Thanks for checking it out. Yeah, it could use more feedback like sfx and a tutorial. There was more I wanted to add but not enough time.

Very well executed idea. The cards were a nice factor.

Haha didn't expect trivia but that was fun

Haha that was awesome. Really liked the art and how it looked overall. The sfx was great and fit very well. The gameplay was very fun. Really liked how you put it all together.

Really liked it. I enjoyed the tower defensish gameplay. The art direction suited it well.

Liked the concept. Though just upon starting I instantly killed the slime without doing anything.

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I liked the art style it was nicely made. Though I couldnt get a gist of what to do. The traps didnt work and the enemy has navigation problems. It is a really cool idea how you implemented it all, just with the issues fixed, but it has good potential. (I now realized that I failed to read the description more and the traps not working was really an issue on my end, other than that nicely done.)

That was a very unique take I have seen so far. Very interesting and fun. The puzzles were very nice.

Thanks! Yeah I had plans to involve breathing management, viral/infection fighting with White blood cells etc, but time got the best of me so I had to scrap them, but yes I agree it could have been better with more mechanics to manage. Thanks for your input!

Liked the concept of gathering humans and using them as your fighters lol The disguising was nice as well, in all it was very well executed and fun

Thank you! Appreciate you taking the time to give it a play.

Nice! The art style was very clean. The game played very well and the concept was very fast to grasp. Did get confused as to why I lost all my points when I matched the same cards but I guess I didnt end it correctly. Otherwise very nicely done!

Really liked the concept of instead of you being upgraded but the enemy was. Very nicely executed. Smooth movement and an interesting art direction.

much appreciate

Thanks for checking it out. Yeah unfortunately I didnt get to the sfx :(

Yeah I had plans for audio but I overestimated the amount of work I could push into the game in 48 hours. Thanks for trying it out.

If I had more time I it wouldve been more interesting lol thanks for trying it out!

Yes i agree, I overestimated the amount of stuff I could have added. I had more plans for it but time got the best of me. Thank you for your input.

Thank you for trying it out!

Interesting! Managed to reach global domination. The concept was nice, had a hard time figuring out what I had selected but I managed without.

The concept was interesting. The art fit together nicely as well. The intro was nice and got me excited. Sucks that it was soo short

Very unique art style! Also the gameplay was unexpected but very fun. Really liked how you executed the whole thing. Very well done!

The mechanics confused me at first, but I got the hang of them. Nice art and the upgrade system was unexpected but awesome.

Really liked the art style. The mechanics seemed good, but for some reason I just couldnt get past the second level (even after downloading it).

Interesting implementation. The gravity changing and character switching was a nice addition. There were large gaps where it only focuses on one character, which kinda defeats the purpose of two, but it was okay. Nice job.

The art was very nicely done, everything was well put together. The robot was difficult to block/trap but it was fun.

That was awesome! Loved the concept and how you applied it. The beginning was very non-friendly but once I got the hang of it it became simpler. Very well done.

Very nice looking game. The goal was simple. I connected all the beacons but I had no idea what to do afterward.

Interesting art style. The controls were a bit janky. Got to a part with the orbs and just didn't know what to do. Looked very good tho, nice job.

Sound and music were very well used. The art also fit together perfectly. Loved the idea of feeding your offspring fishermen lol! It was fun and very enjoyable.

I liked the spin on the whole defenders and invaders role. Sounds and art really fit perfectly. Great job!

Very nice. Liked the concept a lot and how it didnt get stuck either lol, but the camera was a bit too high for me, would like to be able to see a bit more under the character and it got a bit disorienting when he jumped, but other than that really liked it!

Liked the art style. Thought a bit dark at places. Too bad you couldnt get more done with it, but the base of the idea really seems like something worthwhile. Great attempt!

That was fun watching the character attack the enemies. The indicator when the character was off-screen pointing towards his direction was a nice touch. Overall liked how you executed the whole thing, very nice

There is no file I can click to run this. Is there another program I gotta use?