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A jam submission

Solid Sloth: The Worst Secret AgentView game page

You are a hacker assisting a top secret sneaking mission. To your despair, Solid Sloth was assigned to this mission.
Submitted by Harry (@Sourcepan) — 3 hours, 44 minutes before the deadline
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Solid Sloth: The Worst Secret Agent's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#15563.2313.231
Creativity#18453.4623.462
Overall#25703.0643.064
Presentation#40422.5002.500

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a stealth game from the perspective of the guards and security cameras. The clandestine agent trying to infiltrate the facility is terrible at stealth games, and will always run into cameras and turrets without checking. You have to hack different security measures to ensure Solid Sloth doesn't get spotted!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Love the fast forward sound effect. The art was barebones but kinda fit the game's asthetic.

Submitted

LOL great idea. Congrats!

Submitted

Super creative and hilarious game concept.  For 12 hours, really good.

Submitted

For 12 hours work this is insanely nice, great job!

Submitted

Nice idea! If you want to improve, i'd say focus on visuals & ui, and then the controls.

Submitted

Insane that this was made in only 12 hours! Super fun and creative!

Submitted

I like the fast forwarding sound! xD

Pretty clever! If you get a chance check out our game Treasure Hunted https://gauzze.itch.io/treasure-hunted

Submitted

What a cool take on the theme! The fast-forwarding sound is super funny xD Well done!

Great little game and created in 12 hours wow! made me work hard to provide a solution

Submitted

Great game, can't believe you made it in 12 hours! I think it could definitely use some polishing, but it is super fun as is!

Submitted(+1)

Wow, this was a brilliant take on the theme, it works both thematically and mechanically very well, shame you only had 12h, if you had more time to polish this idea this would be an absolute grand slam. But as it stand it's already extremely cool and fun, levels are nice, the double backs solid sloth does cracked me up, the fast forward sound effect was funny. With a more toughtful presentation and a bit more time to work on new mechanics and ways to help sloth i can really see this being a full release, very well made, i had a lot of fun!

Submitted(+1)

Interesting mechanics! Quite a challenge to move the mouse fast enough to keep up with our little protagonist. It would be nice to see what path he will take to reward fast reaction times!

Submitted

The fact that you were able to make something with real mechanics and strategy playable in only 12 hours is insane.
I'm also a sucker for mouth sounds, always gets a laugh out of me.  :p
Very well done! The concept is quite funny and I can see a lot of potential in this.

for 12 hours, this was very good and was a playable game with good mechanics and was challenging. Awesome game

Submitted

Awesome idea

Submitted(+1)

A nice, fun game. The presentation is quite simple but I think it works well. Great job! (Also, the sound effect when you right-click is the pinnacle of this game jam).

Developer(+1)

Thanks, sharply dressed bear! 👍

Developer(+1)

I had very little time and budget available for art so I leaned a lot into the minimal "radar" esque aesthetic - glad it still came across as readable!!

Submitted(+1)

Yea, you definitely pulled it off well. Diamonds are made under pressure.