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A jam submission

Peeping FrameView game page

A detective puzzle game where you deduce suspects by observing them through the window
Submitted by Studio Ahn (@ghostedgame) — 4 hours, 56 minutes before the deadline
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Peeping Frame's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1564.4294.429
Overall#2064.0864.086
Creativity#3434.1004.100
Enjoyment#6053.7293.729

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game aligns with the "Built to Scale" theme by allowing players to adjust the camera's scale to examine image details and solve puzzles. As the scale increases, it's not just the image that enlarges; the level of detail also changes accordingly. This mechanic adds an engaging layer of puzzle-solving to the gameplay.

Development Time

48 hours

(Optional) Please credit all assets you've used
City streets from far away.wav - BonnyOrbit / Freesound.org

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Comments

Viewing comments 7 to 1 of 47 · Previous page · First page
Submitted(+1)

Really fun investigation game! I love this sort of stuff. Great work!

Developer

Thank you! :)

Submitted(+1)

Loved the art style, nice job!

Developer

Thanks! :) 

Submitted(+1)

That's so original, easy to understand and well made !! GG (i discover i was a terrilbe inspector ahah)

Submitted(+1)

Rear window is one of my favorite Hitchcock's, impossible then to have fun with your game! Very elegant! Great job!

Developer

Since it's a game jam game, I couldn't make it as polished as I wanted, but I hope you enjoy playing it! :) Thank you!

Submitted(+1)

Quick edit : Impossible to NOT have fun * 

I had a great time! Its simplicity makes it very elegant! Loved it!  :D

Submitted(+1)

Oh boy, this is very clever! Excellent idea and the visual style is a perfect fit!

Developer

Thank you! I tried to follow the style of an illustrator I really admire.

Submitted(+1)

Very nice game, it's very pretty and plays nicely!
The controls are mapped to latin keycodes instead of physical keys so non-QWERTY keyboards might have some issues playing, I was surprised that changing the keyboard language fixed it for me because I had a lot of cases where it was unplayable with an AZERTY keyboard, even after changing the language.
It took me a while to realize that I could "scroll" the messages by dragging the mouse, instead of a very slow scroll with the mouse-wheel, so it was annoying having it also bound to the scale mechanic. Maybe try to unbound the mouse-wheel for the messages if it's possible.

Developer

Very good feedback. I hadn’t thought about the key mapping issue! A friend also gave me similar feedback regarding the scrolling. Thank you!

(1 edit) (+1)

Very fun game for people who like logic puzzles. The art style is very nice. Good job.

Developer

Thank you :)

Viewing comments 7 to 1 of 47 · Previous page · First page