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A jam submission

OverChargeView game page

A top-down 2D action game that require time planning and risk taking
Submitted by AlexJiang — 2 days, 1 hour before the deadline
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OverCharge's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#51772.4442.444
Style#55662.1672.167
Overall#61082.0002.000
Enjoyment#70461.3891.389

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
player need to controll the size of battey to pass the level

Development Time

48 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted

The movement is way too slow, as well as repairing. It just makes the game boring to play

Submitted(+1)

Movement is too slow. Charging / repair mechanic is too slow.

Nice concept.

Submitted

Wow this game is difficult. Great job on finishing a game on 48 hours. Hope you had fun working on it!

(+1)

Unplayably slow -- at first I thought my game was broken but I realized the character was just moving across the screen too slowly. Not worth playing at this pace

Developer

Thanks for you critisism!

Submitted(+1)

I loved your cover art for this, I would've loved to see more of that style in the game. I think the character's speed was a little too slow and it also took a while for things to get fixed. I think it would be cool to implement for objects to the gameplay and maybe add missions to guide you to fix or break certain things. 

Developer

Thanks for your feedback! I will improve these problems you mentioned!

(+1)

The slow movement speed and game pace felt really frustrating

Developer

that was intended😂

(+1)

The slow movement speed and game pace felt really frustrating