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Pig & Burgers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5247 | 2.421 | 2.421 |
Enjoyment | #5526 | 2.053 | 2.053 |
Overall | #5686 | 2.158 | 2.158 |
Style | #5997 | 2.000 | 2.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about scaling up and down, scale is very important in puzzles and it gives you certain advantages in combat
Development Time
96 hours
(Optional) Please credit all assets you've used
I've used this github project for pathfinding
https://github.com/h8man/NavMeshPlus
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Comments
Nice work! The roll visual feels backwards to what I'd expect based on movement, but otherwise it feels nice. I do think the enlarged piggy feels a touch too sluggish. I do hope you keep working on this! I like the idea of a pig that just grows and grows and grows but sometimes has to scale down. Lots of potential to add some puzzle mechanics for sure. GGs! :D
hi, yeah the pig rolls in the direction of your last move not the direction of your mouse, could've made it with space tbh.
I recommend adding a how to play/controls on the itch.io even though it is show in the game, I personally like to see that before hand. It would have been nice to have health bar on the enemy to know how close to death they are. Also, I would reduce the amount of hits its take to defeat an enemy as it takes too long and I don't know how much damage I am dealing.
Cool concept, slightly undercooked. I want to see that I’m doing damage to enemies and the level design should probably allow for more movement. I’d like to see the roll button on the keyboard as the mouse is not needed to move. Congrats for your entry
Funny concept
I like the puzzles
The artstyle is inconsitent
The music is probably a bit too repetitive and lacking
Sound Effects would be nice
Some more feedback would be nice (like when you're hitting enemies)
The game feels a bit slow overall
The enemies have too much health and killing them feels a bit too repetitive
The yellow guy adds to that by killing you in one time after all that repetition
Also, little bug with the UI not having the correct anchor for me
Good game concept, need polishing though.
i do not know if im dealing dmg or not. add health bars maybe or some type of indicator of dmg. good game concept. maybe a little more polish
Yeah I was a little out of time
Fun little game! I did miss some sound effects and a better music loop
Yeah I may consider finding a teammate who can help me make quality music and sound later
Simple and Nice Platformer Puzzle Game.
Scale up down to proceed and you also added reasoning behind scaling is very good attention to details.
nice use of tutorial and level design .
quite buggy
is it the UI glitching on fullscreen mode?
no, I managed to escape the walls with a roll and the roll didn't consistently defeat enemies
The roll DOESN'T defeat enemies. it deals damage to them. your damage increases the bigger you are
ok, I misunderstood then