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Civtileization's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4018 | 2.546 | 2.750 |
Creativity | #4413 | 2.700 | 2.917 |
Overall | #4582 | 2.546 | 2.750 |
Style | #4959 | 2.392 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about building things, and as you build things they scale
Development Time
48 hours
(Optional) Please credit all assets you've used
All assets are our own
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Comments
My people descended into anarchy by the end, but everyone seemed chill about it, so no problem. Neat idea for a game, got me hooked >:3c
cool idea! I think some more visual indication of what buildings will merge would be helpful!
Interesting take. Feels very like an indie game Islanders. Nonetheless, as already has been mentioned, there could be some more guidance to the player, as it's quite play-by-feel (i.e. randomly place blocks and see what happens) right now.
cloud use some guidance for the player, i didnt know building could merge until i saw the top right buttons. and when i build, i dont remember what recipe is or what effect it does.
the concept is good, a goal for player will be nice, like from build a small city to a large city, when player reach a goal unlock a new building. not bad for 48hour :D
nice idea!