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A jam submission

Colorful ArchitectView game page

Play as a slime build your way to the exit!
Submitted by 逆风言笑, Bchaz, deckiqods, huanxisha, M5526 — 8 hours, 54 minutes before the deadline
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Colorful Architect's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9273.8003.800
Enjoyment#10213.5333.533
Overall#14363.5113.511
Style#26343.2003.200

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
"The slime can charge up to create square blocks of varying sizes."

Development Time

96 hours

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Comments

Submitted

Lovely little puzzle game! Overall game is great, but the jump feels kind of floaty (which in my head doesn't really fit the slime). Still loved the game though!

Submitted

This is a fun little puzzle game, I agree with other comments that the controls confused me a bit as I usually press the spacebar to jump in games. But I enjoyed this game and had a good time playing it.

Submitted

SLIMEEEE I LOVE IT!!!

Submitted (1 edit)

Everything felt a bit weird, pressing w to jump, restarting by clicking the centre icon, but other than some weird control choices was a decent game

Submitted

Simple and fun!

Submitted

The art style is very cute, the gameplay is engaging and fun, and the music is cute :D, only thing I have to give feedback to is the movement speed and jump, using space to create the blocks always got me confused with jump! Also the jump height is a bit too close to the block height so sometimes taking multiple tries to jump on block, maybe I'm just bad at jumping :D. The tutorial part The difficulty of each level getting harder is very nice! Randomly died at the start to see how many blocks I can create, great touch on limiting the player spamming blocks everywhere!

Submitted

Challenging but well-designed game! The puzzles take time to solve, but they're fun. Good work!

Submitted

Uhm I found a bug where when I jump and spawn a block mid air it kills me and then I cant do anything so I have to close and reopen. Besides that the idea is really unique and there. It definitely gets really challenging towards the end. Also the music/sfx are cute and great. Amazing work!

Submitted

I think this game had a great progression in difficulty, and slowly introduced the player to new mechanics of the game. Some of the later puzzles get really challenging! The only thing I didn't understand right away (maybe I just missed a tutorial?) is that clearing blocks refills your energy. I spent some time puzzling through one level in my head and couldn't figure it out, until I found that energy refill by accident. Was much easier to solve after that!

Submitted

Great puzzles! I love how block elimination mechanics are like a double-edged sword! The health system also makes the game quite challenging.

Submitted

I love how this game combines multiple great game mechanics to create a unique and enjoyable puzzle game! Nice work!

Submitted

Very nice!!! The puzzle mechanics were great and it was a very well rounded experience!

Submitted

Very cute game and clever concept! I liked the tetris-style blocks. Its amazing how you got to make so many levels in such a little amount of time.

My only criticism is that the player movement felt a little too slow sometimes.

Submitted

Very cute lil slime, and honestly some really clever puzzles! Realizing later in the game that I also sometimes need to avoid using a specific color so I wouldn't remove necessary blocks was a very cool moment! Good job! :D

Submitted

Great concept and fun puzzles! My only feedback would be that the player does feel like he is on ice! :D

Submitted

That's interesting, I like the concept. The player movement isn't great (doesn't really feel good to move and jump around) but the gameplay with blocks is nicely done.

Submitted

Really cute and interesting puzzle game! Little feedback thing that would make the game even better I think :). I died a lot in the first level because I could not understand why and I was just very excited to build blox I guess so maybe you could move the text "watch out, costs energy, don't die" forward or just give the player waayyy to much energy so they can practice their block building skills. 

Developer

thx for the feedback! First few level didnt consider energy consumption, the goal is to teach player baisc game control,we will adjust this problem!