Play quadruple A title
marco's pizzeria's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1098 | 3.742 | 4.667 |
Enjoyment | #2449 | 3.029 | 3.778 |
Overall | #2470 | 3.177 | 3.963 |
Style | #3880 | 2.762 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as a rolling pin scaling up pizza dough so i think it fits pretty well
Development Time
96 hours
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Comments
Very good learning curve, I really liked how the game adds new mechanic with every level at the beginning :D but after a few levels it gets too hardcore - the level with three mouse cannons, two laser rats and three boxing rats is the overkill x) I quitted on that level. Mouse cannons have too big area of damage in my opinion, it is very hard to dodge them. But overall, the design of this game is captivating ;) and, at the beginning, positively challenging, but unfortunately not for the whole game
Oh, and maybe I didn’t get that properly, but is the exoskelet anything more than just the additional life?
thanks for playing! the chef mentions that you should try to crash into canons and see what happens when you get the skeleton becouse it can destroy the canons. and i get that the end might be an overkill in diffyculty but while testing it i felt it was too easy thats why i made it a bit harder.
and the difficulty is reduced when you try destroying one or two of the canons first
Right, this might be it! I don’t know how I missed this information, because I was reading everything, but I had to lose it somehow. Destroying turrets might help ;)
I loved the idea and the artwork is awesome. :) Nicely done!
thanks for playing!
I really liked the style and idea overall, good job!
thank you for playing!!
very original take! the art makes me think of the pizza tower art. The exoskeleton was handy bit I didnt really have the chance or time to destroy the towers, a dash mechanic would be fun!
thanks for playing! yeah i wanted to add a dash mechanic but i didnt really have time to make new levels around it so i scrapped it last day.
I really like the art in this game. It's simple but you nailed the vibe perfectly. Gameplay-wise, I loved the mechanics you introduced, but I think the levels should've been a little bit longer. I was able to consistently win by taking out the first 3 mice and avoiding the rats. I still enjoyed it though, and I think the other gameplay elements like the sauce cannons and laser rats were really fun additions, even if I didn't end up having to deal with them much.
thanks for playing! and the levels are short becouse i was stressing if they would be too hard as the original version i needed multiple attempts in the last few level and so i made it for the jam so nayone could beat it but i might have missed the mark and made it too easy. so thanks for the feedback and for playing the game!!!!
roller feel slow to move...but still fun to play and graphic original..keep it up
thank you so much for playing!!
i think i will be new Marco's bestfriend ahahaha nice game! enjoyed!
thanks for playing!
What a different way to use the jam's theme! Really liked it! The sound was a little high but it was fun to play!
thanks for playing and im sorry for the sound i really couldnt get the volume right so I just put it in the default.
cool game :)
thanks for playing the game