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A jam submission

MantleView game page

A short narrative experience set in the mantle of the earth
Submitted by Martin Halldin (@siarate) — 19 hours, 51 minutes before the deadline
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Mantle's itch.io page

Results

CriteriaRankScore*Raw Score
Style#20863.4024.500
Overall#26703.1184.125
Creativity#30503.1184.125
Enjoyment#30882.8353.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game takes place in an elevator built to climb down to the mantle of the earth, which has since been switched to climb back up.

Development Time

96 hours

(Optional) Please credit all assets you've used
Fonts: Cormorant Garamond & Playfair Display
Plugins: FMOD Engine

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Comments

Submitted(+1)

Wow this was the type of game I was looking for when I came to the jam. Reminds me of some of my favorite games I have played in the past. Terrific love to see it. Would love to have you guys take a look at our game. I am curious what you guys think we could make it look even better.

Submitted (1 edit) (+1)

First thing, I LOVE the atmosphere in the game. This is totally different from the other games I've played in this jam and it's quite refreshing.
Great job, I can see how much effort went to this in such a short time!

If you have a moment, I'd love for you to check out my game and share your thoughts as well. It would mean a lot :)

Developer(+1)

Thank you so much! Of course I'll check yours out as well

Submitted (1 edit) (+2)

The fact this game only has two ratings speaks to the criminal over-representation of web builds in these jams. It’s really good, a massive refresher from the styles of a lot of other games in this jam. I’m a personal fan of the visual style, very Inscryption, and with retro-future storytelling that was just good. The polish feels like the game jam happened a month ago and you had that time to refine it :)

Congrats!

Developer(+1)

The Inscryption comparison is high praise, thank you so much! I spent a lot of the jam just doing polish work because everything was built from scratch and I still wanted it to be presentable, but I'm happy with how it turned out. Means there are some things I wanna fix after the jam is over tho, but it'll have to wait until after the voting is finished. :)

Submitted(+2)

Wow its a really horrifying but at the same time exciting game. Alone the idea of digging into the earths coref fascinated me. Really awesome atmosphere.

Developer(+1)

Thank you! Yeah I like the concept of scaling something but in the opposite direction. We have oceans, caves and space that we've explored, but what if we just dug straight down? Happy you enjoyed it!!

Submitted(+1)

I'm absolutely blown away. This is something I'd expect to have taken weeks of work at least, and you did this in four days? Hats off to you, this is brilliant. Incredibly compelling characterization, the design of the elevator is horrifying and implies so much about a world where countries as disparate as Sweden and Brazil would join together to dig to the Earth's core. If Mark doesn't cover this in his post-jam video, he's making a mistake.

Developer(+1)

Thank you so much, happy you enjoyed it!! What took the longest was the narrative part and making sure the tone was right, but I'm very happy with how it turned out given the limited time.

Submitted

You should be, it's amazing work!

Also, was there some sort of puzzle I missed with the metal boxes on the wall? It seemed like a setup for one, but I couldn't figure out if there was actually something there.

Developer(+1)

Mini mini spoilers: The keycards were spelling out the combination you had to enter using the four buttons under the bottom left monitor! If I had more time I would've made that part of the game a little more clear. Once the voting is over maybe :)

Submitted

aaaaaah, I thought that was it but I couldn't see my cursor change to the pointing hand you get when you can interact with stuff when lookig at the buttons, so I didn't bother haha