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Squadron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1374 | 3.395 | 3.667 |
Overall | #3429 | 2.906 | 3.139 |
Style | #3618 | 2.855 | 3.083 |
Creativity | #5091 | 2.469 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The central concept of the game is that the player gains mass (more ships) as they progress. As the player fleet grows, so too do the obstacles the player encounters.
Development Time
96 hours
(Optional) Please credit all assets you've used
All SFX from https://sfxr.me/
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Comments
Feels realy good!
But I felt like the more ships I had in my squadron, the less their shooting was effective, or precise... like a squadron of stormtroopers. The best feeling was in the 100-200, I was shredding everything in seconds.
And the flocking physics are very satisfying too!
Great job!
I actually quite enjoyed the game, simple yet fun. I spent almost 20 minutes just trying to get as many ships as possible
It was fun. I would have liked a little bit more variety, but the gameplay felt good. The shooting was satisfying and seeing the ships grow in number made me want to keep playing. Nice game!
Nice one!
Very nice pace of the game, accompanying soundtrack and excellent movement! Great job!
Imo, super fun time spending game. Nice idea and nice gameplay