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Athanasios Efstathiou

38
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A member registered Jul 31, 2024 · View creator page →

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Recent community posts

Thank you!! We would have really liked a song specifically for the game, but we didn't have access to a composer so we had to use whatever we could find, so we decided to use this song as it was full of energy and it would fit the feeling we wanted to achieve. I agree that it would have been better to use original music tho.

Very nice!! We thought about the muscles scaling up with the combo or something like that but we couldn't achieve that easily within the time window of the game jam. It would have been cool tho, I agree with you!

Nice concept! I really liked the water mechanic you implemented and found it cool. Good job!!

It was really fun playing the game. It was super chill and you could tackle the groups at your own pace, which I liked. The music was calming and the groups were clever. The progression was also nice because you have to think more to make out the groups. Good job!!

Cool concept. Like the idea of balancing things out. I was really bad at it though as I found it too hard to keep my towers from slipping. Found the theme interpretation quite good where the board is like a scale that needs balancing. Good job!

Thank you!! It is a bit hard seeing both at the same time and it definitely takes some time to get used to it.

Thank you for your kind words!!

Thank you!! You did great!

Thank you for playing!! There is indeed an ending to the song. The song is about 3 minutes and 28 seconds If I'm not mistaken. Will definitely check it!

The game was amazing!! The best one I have played so far. The raccoons were cute and the art the same. Loved the stacking mechanism and the stage exploration. The music was very nice, and the controls were very good. Truly the best game I have played so far in the game jam!! Amazing work and looking forward to seeing more of your stuff!!

The idea was nice and the character we were controlling was goofy and funny. I tried restarting levels but it went to the next for some reason. I liked the mechanic with the paint that you lose while you roll. Good concept and good game!

The game was fun. It was quite hard to steer. For example, in the final part where the foothold was tiny, I would slip and fall all the time before getting to aim at the platform. The concept was really good tho and I liked the style a lot!!

Cool concept. The game was quite clever. I think the Morse code and saxophone music puzzle would dissuade some people but it as cool. Really nice idea with the scaling up and down to progress the riddles. Good work!

Cool concept. I think your game would benefit from some music though. At least in my case, there was no music and the only sound effects were the clapping of the hands when they tried to hit me. I liked that the eyes were moving around as you were moving around, and the game had the perfect amount of difficulty.

It was really fun playing the game. Loved the UI and the transitions!! I couldn't unlock the other fruits tho, even tho I went for about 101% on the strawberry. Nevertheless, it was a fun game with good mechanics and a nice replay value! Good job!

Thank you!! We decided not to distract the player, but it seems that it would have been better to include some indications for the accuracy of the hit.

I really liked the idea and the game was really creative and impressive. Having no previous experience with this type of game, it was something pleasant and the tutorial was pretty informative. It was complex enough to keep you going and playing more. I had some question about how to use specific parts, for example the splitter, but I saw the screenshots and my question was answered. Really well-made game and it fits the theme. I was amazed that this was made in such little time.

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Cool concept. Liked the change of the shapes to hit the correct shape. It was a bit hard to suddenly change the shape between two back to back notes, but it was satisfying when you did hit them. The tracks were nice, and the graphics were very good. Very good game and it fit the theme really well!!

I really liked the theme with fighting cancer! The gameplay was fun. It got me some time to get used to spending my resources to fire bullets, but after some time it was fine. Cool game!! Good job!!

Thank you!!

Thank you!! We also got this feedback from other people. Some visual or audio feedback about the accuracy from the hit would make the experience better. We originally went without any as not to distract the player but it seems that we should have put some in the game.

Thank you!!

Thanks for playing!! Also, very nice idea!! It would indeed be quite cool to have them symbolize this

Thanks for playing!! 

Really awesome game! I loved the art style and I find that it fits the theme perfectly.  The controls were nice and the levels really clever. Loved it. Great job!!

The art was very nice. Loved the little jiggle, the matryoshka does when it moves. Clever design and overall really great. I enjoyed it a lot!! Good job!!

Thank you for playing!! It can be a bit overwhelming at the start but after 2 tries or so, I believe that you get used to it! 

AYY NICE!! Good job and thank you for playing!

Thank you for playing the game!!

One must imagine sisyphus rolling a big clump of items towards Olympus. Funny game!

Great concept. Really liked the sound effects and the music. The small cat though felt a little bit difficult to move, and it was sliding a lot. The art style was charming and it was enjoyable.

The mechanics were a little bit confusing so that dropped my enjoyment a little bit. It took a lot of time to get used to the elements to invoke spells. The art style was great tho and the music was nice. Super creative work overall!

It was fun. I would have liked a little bit more variety, but the gameplay felt good. The shooting was satisfying and seeing the ships grow in number made me want to keep playing. Nice game!

The game starts a bit slow but it quickly ramps up and you get from shooting molecules to shooting the fabric of the universe while it poses. That was a thrill to play!! Good job!!

The art style was a little bit weird but in a good way. It was not the usual graphics you would expect from a 2d platformer kind of game, but I found them charming. The different ways the character can move and grab (longer hands, big shoes etc) were a nice addition to the game and made the levels have variety. The grabbing mechanic sometimes felt a little bit laggy, but overall it worked great! The music was very nice. Good job!

Thank you for playing!! We decided to keep the scale as the punchline and make it funny and didn't have time to explore more uses. Will definitely keep it in mind in my next work

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Loved the art style! Also the mechanic with the body parts was cool and the songs were very nice. I enjoyed it, good job!

Hehe good job! Thank you for playing!! You can aim even higher and get Shredded!