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Singularity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4920 | 2.400 | 3.667 |
Overall | #5440 | 2.255 | 3.444 |
Enjoyment | #5468 | 2.073 | 3.167 |
Creativity | #5570 | 2.291 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about scaling up the mass of the player!
Development Time
96 hours
(Optional) Please credit all assets you've used
Sound from: https://pixabay.com/music/beats-for-a-dream-lofi-vibes-216038/
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Comments
It's quite hard to get started as a tiny meteor, but once you get the hang of it it's real cool!
Being able to have to amount of mass expelled a little more controllable, or even cancellable would be nice, but it was fun once I got the hang of it.
We were experimenting with this but ran out of time! Glad you enjoyed it :)
It took me a while to get the hang of it, but once I did it was pretty nice! Reminded me of Spore.
The controls could be improved upon, but it's a clear idea and design so kudos! I liked it :)
We were definitely inspired by the early levels of Spore! Polishing off the controls is something we would like to do in the future for sure :)
Ayyy a godot game. Cool concept and nice space background. The mechanics of the game are a little hard to understand, but overall well done.
Thank you!