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Decranom

50
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3
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16
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A member registered Jul 08, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much for the feedback! I'll definitely put more time into combat and controls next jam haha. I'm glad you liked the visuals and the environment

Oh wow, thank you so much for the detailed response! That's great haha. Yes, I feel like I neglected the controls and combat too much in favor of the visuals, but I appreciate the feedback

I'll give you this, the "I'm also here" guy is Mr Mort, a mascot that appears as easter eggs or a character in most of my creative projects. And the big head was initially supposed to represent the player, although I didn't get too much time to shove that into the narrative. Y'know, because the game makes you feel small and big at the same time!

Damn, this is a really creative take on the theme of this year haha. I like how chill it looks in comparison to the chaos of the gameplay. I also like that the instructions are clear enough for you to hit the ground running. I also thought I'd get points deducted from letting normal vehicles fall, but otherwise this is a very good idea and a very polished game!

Haha thank you a lot! I definitely prioritized form over function, but I do wish to make a better character controller next jam. I'm glad you liked the atmosphere!

This is a really creative idea! I thought of both something regarding kaijus and toys but at no point did I put two and two together haha. It's a very sweet concept and the idea of using upgrades as obstacles is very cool. I could see it be developed into a larger project!

Wow this game fulfilled my fantasy of using my phone while driving (THIS IS A JOKE DO NOT THIS IN REAL LIFE) and it's so fun to do multi tasking while keeping your eyes on the road (SERIOUSLY YOU ARE ENDANGERING PEOPLE'S LIVES). I do wish I could do more things like checking social media or taking phone calls (YOU COULD GET YOUR LICENSE REVOKED) but overall it's a 10/10 for me

Oh this was very fun! Could be expanded upon and it very neatly showcased the main mechanic of the game. I do wish to file a complaint to HR, I don't think we're allowed to eat the blue ores.

This is an insane amount of content for such a little jam and I loved the aesthetics! 

Concept is really good, the gameplay is done well, and I like that the sprite for the main character actually changes! Really nice execution of a good idea

I need Monkey OS on my work machine ASAP, best software ever. Jokes aside, I really like the concept of scaling windows to advance! Game was really polished and the vibes were great. Amazing!

Very fun! I am definitely not smart enough for this game but it's very fun! The concept itself leads to a lot of interesting possibilities, so I'd love to see this idea get expanded further!

The ducks do be scaling

Any game that can make me scared of a lifeless geometric figure gets an immediate 5 stars. The concept is amazing! And I'd love to see it developed further haha

I'm immediately a sucker for horror games where the house is the bad guy, so this immediately reeled me in. This is an insane amount of polish for such a short game jam! Great work, it also made me interested in checking your other projects so I'll be checking that out

The gameplay of this game was so fun! It's rare to see a bullet hell done this well in this amount of time. I do wish more time was dedicated towards tile maps and sounds, since it does get a bit repetitive, but otherwise the game is really well built and I loved the concept

Really cute character design! The level design is good enough to convey the idea of the game (which, for a jam of this duration is a very good accomplishment). My only criticism would be that the boxes are a little too heavy when stacked on top of each other, which makes the last level a bit slow. But otherwise, great game!

I don't really a strong connection between the theme and the game. HOWEVER, this game does look amazing and it was very fun to play, the "paint to boost your stats" mechanic is incredibly innovative and I need to see this become a full game. With a bit more level design and sound design this would be a very good game!

This should be given to civil engineers on their first semesters. Great idea and execution! I accidentally crushed all the gnomes with a factory tho :(

Another game to remind me I'd be a terrible ruler, specially in a world full of cats. 10/10!

It took me a while to get the hang of it, but once I did it was pretty nice! Reminded me of Spore.

The controls could be improved upon,  but it's a clear idea and design so kudos! I liked it :)

You're telling me I can have my own ponzi scheme AND I get to polarize the local community!?!?!? GOTY right here.

Jokes aside, I wish the instructions were a bit clearer at the beginning, and I also wish the enemy didn't grow as fast as the player (man, that chicken franchise has a lot of employees). Otherwise, great game and concept!

A very good definition of short and sweet. It's a very polished experience and it made me laugh a lot as I kept pulling more ridiculous items out of the box. I'd love to see it being worked into a longer experience!

Very fun idea! I like the idea of scale being interpreted as something being built upon. The asteroids may have been a little too tough to dodge but it made a fun challenge

Thank you so much!

Thank you so much!

Thank you so much! Yes, you are right haha, I wanted to make sure the ambiance was 100% right and neglected on combat a little bit

The aesthetic was very nice, I wish there was a more obvious visual/auditoryfeed to know the player changing size but otherwise really good combat! The concept is great, could greatly be expanded upon after the jam and the difficulty was so good! Took me a couple of tries to beat it.

Thank you so much for the feedback! Yeah, I did put in some audio feedback but I think I'd have to set it up to be a bit louder sometimes

No problem haha! Thank you for the notes

Haha thanks! That means I successfully communicated what I had in mind

Thank you so much! The feedback means a lot. Is there anything you'd suggest improving about the controls?

Thank you so much!

Most of them! I only used a couple cc0 textures for the terrain and two (if I'm not mistaken) cc0 sounds. I did most models, textures and UI on day three

I can give the tail a bowtie, 10/10

Thank you so much!

"I don't wanna do this but we gotta dump the quaaludes"

You gave me the hardest laugh of this jam hahahahahah, nice job

Common Team Bugulon W

I'm so sad for the little guys tho...

I like it, art is good, gameplay is very fun. I don't know if it's a bug, but the cards don't really reset between playthroughs. After my first run, I was buying upgrades for an orbital I didn't own yet.

Great game! It got me hooked right away and it is really entertaining. There's a steep difficulty curve, the ambientation is great, and the animations are very charming. One thing to note is that perhaps the walking animation for the main character doesn't really match her speed. However, this is an amazing game and I am wishlisting it on steam right after sending this comment.