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Brigg and Squall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1478 | 3.349 | 3.349 |
Overall | #1639 | 3.442 | 3.442 |
Style | #1646 | 3.581 | 3.581 |
Creativity | #2126 | 3.395 | 3.395 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a robot literally built to scale. By scaling up and down you make use of different abilities and the advantages and disadvantages that come with size!
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Well done! The art, writing, and overall style are great. The game play was solid and it was fun switching between the two characters/sizes and playing with their different abilities.
Nice concept and I liked the variety of attacks you are able to do. I do think a lot of the player's animations are a little stiff and don't really sell the impact of the attacks, and the game can tend to get a little repetitive in the fights as there isn't a resource system/combo system/whatever to keep the player on their toes. I think with something like that the game would be a lot more fun, but that's just me backseat designing. Overall, interesting entry :)
Awesome game - love the world building in the beginning, and I love the art style and the different animations for each of the abilities at different sizes. Felt super satisfying to play - might be even more satisfying to make it clear when a new wave of enemies is spawning, and how many are left!
I didn't even think of that, but I think that would have really helped give it a bit of extra polish. Thanks for playing.
Love the pun with their names, animations for them are also great and smooth. It's a little difficult to use their attacks, especially the projectiles since the movement feels slippery, but aside from that I like the gameplay loop. Nice job!
Very fun to play! A lot of thought was given to the different character designs and attacks, and it shows!
Extremely well done. Good realization of the theme.
Some of the weapons are unbalanced. The ball form of the small robot is not very useful. But small critiques -- this is great!