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HeliumHero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #437 | 4.045 | 4.045 |
Overall | #475 | 3.902 | 3.902 |
Style | #500 | 4.159 | 4.159 |
Enjoyment | #1089 | 3.500 | 3.500 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our core mechanic is balancing the scale of your weapon and your character. For example you can scale down your character to have a bigger weapon or vice versa.
Development Time
96 hours
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Comments
What a cool game! I am not going to lie when I saw those butt cheeks in the intro cut scene I laughed out loud. The give and take mechanic is interesting and the music has a very quirky style. Great work to all of you!
This is a very creative use of the theme, really like the tradeoff of 'health' affecting you or your weapon
Wow so much style in this game, I loooove the art! Really interesting concept for balancing your attack reach and your health, great job!
It's a really fun game. I enjoyed its design and art. They are pros! I love its art and sound, and I adore its animation. I can't wait to play more levels. Has anyone noticed there is a cat among the production team? :))
Really Fun! Took me a second to get used to the flow but once i did i had a blast!
I really love it, its amazing art and animations are adorable
very fun little game. nice artstyle and wacky theme