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Tiny Feast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #384 | 4.233 | 4.233 |
Enjoyment | #1021 | 3.533 | 3.533 |
Overall | #1088 | 3.633 | 3.633 |
Creativity | #3006 | 3.133 | 3.133 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We tackled the theme from two angles: you play as a tiny mouse in a large kitchen, and you build up piles of objects to scale up to higher places.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Nice job! Definitely yelled Kobe while trying to cross map the food in
Hahaha we definitely did that while developing this
I don't know what is worse, the little mouse making a mess or the Dust Machine 3000. Works pretty well and looks amazing! More physics PLZ the pottery needs to break :P WTH who bought the fake ceramics?!
Sadly I couldn't reach the last bread. Though found myself carrying a big iron pot but not the small chairs... So many questions XD
Hahaha love the enthusiastic review! I would love to add destructible items, definitely something to add if we did a full release.
Thanks for your feedback!
Love the artwork! Very cute game, and who the hell throws a cookie in the garbage!
I really enjoyed playing this! We made something very similar to this before but in 2D, not for the game jam though. The only suggestions I have are that the UI could use some more work like displaying which items have been collected and which ones still need to be, improving the grab text, etc. and the camera angles got a little weird sometimes (maybe add an option to move the camera up and down?). This game was super cute and I would totally play a full release of this! I love the physics-based nature of it!
Thanks for taking the time to write your thoughts! Definitely a lot I'd like to clean up in the controls department for a full release, really appreciate your detailed feedback!
This game is really cute and cozy, the models look like they're made of clay :)
The absolute cutest game! Great physics, art, and music!
10/10, hope you add more levels!
Aww thank you so much! We’d love to keep expanding on it, trash the whole house hahaha
Super cute art, jumping could be a little frustrating
Love this game so much! It was a blast making assets for it. Love to see how many people have so much fun playing it! 🐭 🧀 ❤️
Clumsy. Very hard to get anywhere, big objects glitch out into walls, no control over how you place them, no idea how to get the bread at the top.
Probably would've worked better in third person with ragdoll player like in Human Fall Flat
Thanks for taking the time to check out our game! Sorry that it sounds like you didn’t have the best time with it. Like I said to another reviewer, difficulty was something we were a little worried about after developing it for so long, but we hoped the chill atmosphere and lack of definite fail state would allow players the mental freedom to experiment and find fun with the physics.
Our goal however was to make a goofy clumsy physics-based game where you pile a bunch of junk in a messy pile, so I think we achieved that goal and I’m really proud of what we’ve made in such a short time (even if it’s a little glitchy haha). Great idea about the ragdoll physics though, that would be awesome!
I love how cute this is, it feels so cozy! Amazing work!
Thank you! Yeah our artist did an amazing job!
I like how it resembles the mess mice do hahaha, very funny and addictive game, I did not quit until finished!
That’s so great to hear! Glad you enjoyed it!
I started by throwing everything into the trash and then couldn't platform to the table top. 10/10 x)
Loooool
Damn I spent too much time in the trash. 10/10
Hahahaha
Really clean, polished visuals. Had a lovely time with it! Great work all around!
Thank you so much!
Lots of fun! Looks very clean, and easy to pick up and play. The art and audio are super cozy. This would be a great game in a nook on a rainy day. Harder than it looks though. I've only managed to grab the muffin on the counter so far.
Thanks for the review! Yeah difficulty was something we were unsure about as we got better at playing it ourselves the more we worked on it. We hoped the chill vibes and lack of solid failure state would make people want to keep trying even if it was harder than we may have intended. Thanks again for taking a look!
For what it's worth, I do not think that the difficulty is a bad thing. The difficulty-to-fun ratio is more art than science (and highly subjective), but I like when my games have something to work towards. Even games where the main goal is coziness and chill vibes. Challenging, not frustrating is the goal. And I think you guys did a good job of achieving that here.
I do intend to come back and get the rest of the items, but there's only so much time in the day haha!
Really cozy game, good to chill, nice game
Thank you!
the roomba must be stopped
Hahaha yeah it really is an agent of chaos
Very nice game. Well polished and fun !
Thank you so much!
Fun game! Love the wacky physics haha
Thanks for the feedback! Glad you had fun!
The robovac knocked my tower over so I chased it with a knife. Good game!
hahahahaha that's amazing! Thanks for playing!