Play game
Dinamic Shooters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3707 | 2.646 | 3.500 |
Creativity | #3965 | 2.835 | 3.750 |
Overall | #4378 | 2.614 | 3.458 |
Style | #5037 | 2.362 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and the enemy's size scale to increase difficulty.
Development Time
96 hours
(Optional) Please credit all assets you've used
Unity
Leave a comment
Log in with itch.io to leave a comment.
Comments
Pretty neat idea at the core of this game! I do think it may have been better if the player worked the same as the enemy (getting smaller when taking damage), since that would create a risk-reward for the player (being smaller means closer to losing, but also easier to dodge).
I think it would be cool to see this game developed further though! It’s a solid idea, just somewhat lacking in overall polish.
Thank you! Glad you liked it.
Yeah, I think it would be more logical to have both work the same way, but I felt really interested in the concept of being more and more exposed whenever a mistake is made.
But I agree, it could be more balanced that way! I would try to polish it further 👀
Simple and addictive but still needs polish and some time in the oven. Still pretty extensive settings menu lol ;)
Very simple but great idea and its addictive XD
Glad you liked it!
Idea as itself is a reversal of the 'Bigger = Better' concept, which is cool and I like it. However, the game is quite short, I'd be happy to see more gameplay
Thank you! I agree, maybe this would end up featuring different bosses instead of a customizable one (more "game-ish") so there would be more content.
Hi, your game is pretty fun! I like the way you can customize a few settings. You should definitely add some music and maybe some penalties against just standing still, if you decide to polish it further.
Thank you!! Yeah, both music and graphics were left out, but I know would improve the feeling a lot.
Yeah! Maybe a direct shot after 4 seconds or something like that would be fun!